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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/AudioParam.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/AudioParam.cpp')
-rw-r--r-- | dom/media/webaudio/AudioParam.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioParam.cpp b/dom/media/webaudio/AudioParam.cpp new file mode 100644 index 000000000..6f5574993 --- /dev/null +++ b/dom/media/webaudio/AudioParam.cpp @@ -0,0 +1,199 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "AudioParam.h" +#include "mozilla/dom/AudioParamBinding.h" +#include "AudioNodeEngine.h" +#include "AudioNodeStream.h" +#include "AudioContext.h" + +namespace mozilla { +namespace dom { + +NS_IMPL_CYCLE_COLLECTION_CLASS(AudioParam) + +NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioParam) + tmp->DisconnectFromGraphAndDestroyStream(); + NS_IMPL_CYCLE_COLLECTION_UNLINK(mNode) + NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER +NS_IMPL_CYCLE_COLLECTION_UNLINK_END +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioParam) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mNode) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END + +NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioParam) + +NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(AudioParam) +NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE(AudioParam) + +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioParam, AddRef) +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioParam, Release) + +AudioParam::AudioParam(AudioNode* aNode, + uint32_t aIndex, + float aDefaultValue, + const char* aName) + : AudioParamTimeline(aDefaultValue) + , mNode(aNode) + , mName(aName) + , mIndex(aIndex) + , mDefaultValue(aDefaultValue) +{ +} + +AudioParam::~AudioParam() +{ + DisconnectFromGraphAndDestroyStream(); +} + +JSObject* +AudioParam::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) +{ + return AudioParamBinding::Wrap(aCx, this, aGivenProto); +} + +void +AudioParam::DisconnectFromGraphAndDestroyStream() +{ + MOZ_ASSERT(mRefCnt.get() > mInputNodes.Length(), + "Caller should be holding a reference or have called " + "mRefCnt.stabilizeForDeletion()"); + + while (!mInputNodes.IsEmpty()) { + uint32_t i = mInputNodes.Length() - 1; + RefPtr<AudioNode> input = mInputNodes[i].mInputNode; + mInputNodes.RemoveElementAt(i); + input->RemoveOutputParam(this); + } + + if (mNodeStreamPort) { + mNodeStreamPort->Destroy(); + mNodeStreamPort = nullptr; + } + + if (mStream) { + mStream->Destroy(); + mStream = nullptr; + } +} + +MediaStream* +AudioParam::Stream() +{ + if (mStream) { + return mStream; + } + + AudioNodeEngine* engine = new AudioNodeEngine(nullptr); + RefPtr<AudioNodeStream> stream = + AudioNodeStream::Create(mNode->Context(), engine, + AudioNodeStream::NO_STREAM_FLAGS, + mNode->Context()->Graph()); + + // Force the input to have only one channel, and make it down-mix using + // the speaker rules if needed. + stream->SetChannelMixingParametersImpl(1, ChannelCountMode::Explicit, ChannelInterpretation::Speakers); + // Mark as an AudioParam helper stream + stream->SetAudioParamHelperStream(); + + mStream = stream.forget(); + + // Setup the AudioParam's stream as an input to the owner AudioNode's stream + AudioNodeStream* nodeStream = mNode->GetStream(); + if (nodeStream) { + mNodeStreamPort = + nodeStream->AllocateInputPort(mStream, AudioNodeStream::AUDIO_TRACK); + } + + // Send the stream to the timeline on the MSG side. + AudioTimelineEvent event(mStream); + SendEventToEngine(event); + + return mStream; +} + +static const char* +ToString(AudioTimelineEvent::Type aType) +{ + switch (aType) { + case AudioTimelineEvent::SetValue: + return "SetValue"; + case AudioTimelineEvent::SetValueAtTime: + return "SetValueAtTime"; + case AudioTimelineEvent::LinearRamp: + return "LinearRamp"; + case AudioTimelineEvent::ExponentialRamp: + return "ExponentialRamp"; + case AudioTimelineEvent::SetTarget: + return "SetTarget"; + case AudioTimelineEvent::SetValueCurve: + return "SetValueCurve"; + case AudioTimelineEvent::Stream: + return "Stream"; + case AudioTimelineEvent::Cancel: + return "Cancel"; + default: + return "unknown AudioTimelineEvent"; + } +} + +void +AudioParam::SendEventToEngine(const AudioTimelineEvent& aEvent) +{ + WEB_AUDIO_API_LOG("%f: %s for %u %s %s=%g time=%f %s=%g", + GetParentObject()->CurrentTime(), + mName, ParentNodeId(), ToString(aEvent.mType), + aEvent.mType == AudioTimelineEvent::SetValueCurve ? + "length" : "value", + aEvent.mType == AudioTimelineEvent::SetValueCurve ? + static_cast<double>(aEvent.mCurveLength) : + static_cast<double>(aEvent.mValue), + aEvent.Time<double>(), + aEvent.mType == AudioTimelineEvent::SetValueCurve ? + "duration" : "constant", + aEvent.mType == AudioTimelineEvent::SetValueCurve ? + aEvent.mDuration : aEvent.mTimeConstant); + + AudioNodeStream* stream = mNode->GetStream(); + if (stream) { + stream->SendTimelineEvent(mIndex, aEvent); + } +} + +void +AudioParam::CleanupOldEvents() +{ + MOZ_ASSERT(NS_IsMainThread()); + double currentTime = mNode->Context()->CurrentTime(); + + CleanupEventsOlderThan(currentTime); +} + +float +AudioParamTimeline::AudioNodeInputValue(size_t aCounter) const +{ + MOZ_ASSERT(mStream); + + // If we have a chunk produced by the AudioNode inputs to the AudioParam, + // get its value now. We use aCounter to tell us which frame of the last + // AudioChunk to look at. + float audioNodeInputValue = 0.0f; + const AudioBlock& lastAudioNodeChunk = + static_cast<AudioNodeStream*>(mStream.get())->LastChunks()[0]; + if (!lastAudioNodeChunk.IsNull()) { + MOZ_ASSERT(lastAudioNodeChunk.GetDuration() == WEBAUDIO_BLOCK_SIZE); + audioNodeInputValue = + static_cast<const float*>(lastAudioNodeChunk.mChannelData[0])[aCounter]; + audioNodeInputValue *= lastAudioNodeChunk.mVolume; + } + + return audioNodeInputValue; +} + +} // namespace dom +} // namespace mozilla + |