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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/platforms/PlatformDecoderModule.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/platforms/PlatformDecoderModule.h')
-rw-r--r-- | dom/media/platforms/PlatformDecoderModule.h | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/dom/media/platforms/PlatformDecoderModule.h b/dom/media/platforms/PlatformDecoderModule.h new file mode 100644 index 000000000..7480d8ff9 --- /dev/null +++ b/dom/media/platforms/PlatformDecoderModule.h @@ -0,0 +1,309 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(PlatformDecoderModule_h_) +#define PlatformDecoderModule_h_ + +#include "MediaDecoderReader.h" +#include "MediaInfo.h" +#include "mozilla/MozPromise.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/layers/KnowsCompositor.h" +#include "nsTArray.h" +#include "mozilla/RefPtr.h" +#include "GMPService.h" +#include <queue> +#include "MediaResult.h" + +namespace mozilla { +class TrackInfo; +class AudioInfo; +class VideoInfo; +class MediaRawData; +class DecoderDoctorDiagnostics; + +namespace layers { +class ImageContainer; +} // namespace layers + +namespace dom { +class RemoteDecoderModule; +} + +class MediaDataDecoder; +class MediaDataDecoderCallback; +class TaskQueue; +class CDMProxy; + +static LazyLogModule sPDMLog("PlatformDecoderModule"); + +struct MOZ_STACK_CLASS CreateDecoderParams final { + explicit CreateDecoderParams(const TrackInfo& aConfig) + : mConfig(aConfig) + {} + + template <typename T1, typename... Ts> + CreateDecoderParams(const TrackInfo& aConfig, T1&& a1, Ts&&... args) + : mConfig(aConfig) + { + Set(mozilla::Forward<T1>(a1), mozilla::Forward<Ts>(args)...); + } + + const VideoInfo& VideoConfig() const + { + MOZ_ASSERT(mConfig.IsVideo()); + return *mConfig.GetAsVideoInfo(); + } + + const AudioInfo& AudioConfig() const + { + MOZ_ASSERT(mConfig.IsAudio()); + return *mConfig.GetAsAudioInfo(); + } + + layers::LayersBackend GetLayersBackend() const + { + if (mKnowsCompositor) { + return mKnowsCompositor->GetCompositorBackendType(); + } + return layers::LayersBackend::LAYERS_NONE; + } + + const TrackInfo& mConfig; + TaskQueue* mTaskQueue = nullptr; + MediaDataDecoderCallback* mCallback = nullptr; + DecoderDoctorDiagnostics* mDiagnostics = nullptr; + layers::ImageContainer* mImageContainer = nullptr; + MediaResult* mError = nullptr; + RefPtr<layers::KnowsCompositor> mKnowsCompositor; + RefPtr<GMPCrashHelper> mCrashHelper; + bool mUseBlankDecoder = false; + +private: + void Set(TaskQueue* aTaskQueue) { mTaskQueue = aTaskQueue; } + void Set(MediaDataDecoderCallback* aCallback) { mCallback = aCallback; } + void Set(DecoderDoctorDiagnostics* aDiagnostics) { mDiagnostics = aDiagnostics; } + void Set(layers::ImageContainer* aImageContainer) { mImageContainer = aImageContainer; } + void Set(MediaResult* aError) { mError = aError; } + void Set(GMPCrashHelper* aCrashHelper) { mCrashHelper = aCrashHelper; } + void Set(bool aUseBlankDecoder) { mUseBlankDecoder = aUseBlankDecoder; } + void Set(layers::KnowsCompositor* aKnowsCompositor) { mKnowsCompositor = aKnowsCompositor; } + template <typename T1, typename T2, typename... Ts> + void Set(T1&& a1, T2&& a2, Ts&&... args) + { + Set(mozilla::Forward<T1>(a1)); + Set(mozilla::Forward<T2>(a2), mozilla::Forward<Ts>(args)...); + } +}; + +// The PlatformDecoderModule interface is used by the MediaFormatReader to +// abstract access to decoders provided by various +// platforms. +// Each platform (Windows, MacOSX, Linux, B2G etc) must implement a +// PlatformDecoderModule to provide access to its decoders in order to get +// decompressed H.264/AAC from the MediaFormatReader. +// +// Decoding is asynchronous, and should be performed on the task queue +// provided if the underlying platform isn't already exposing an async API. +// +// A cross-platform decoder module that discards input and produces "blank" +// output samples exists for testing, and is created when the pref +// "media.use-blank-decoder" is true. + +class PlatformDecoderModule { +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(PlatformDecoderModule) + + // Perform any per-instance initialization. + // This is called on the decode task queue. + virtual nsresult Startup() { return NS_OK; }; + + // Indicates if the PlatformDecoderModule supports decoding of aMimeType. + virtual bool SupportsMimeType(const nsACString& aMimeType, + DecoderDoctorDiagnostics* aDiagnostics) const = 0; + virtual bool Supports(const TrackInfo& aTrackInfo, + DecoderDoctorDiagnostics* aDiagnostics) const + { + // By default, fall back to SupportsMimeType with just the MIME string. + // (So PDMs do not need to override this method -- yet.) + return SupportsMimeType(aTrackInfo.mMimeType, aDiagnostics); + } + + enum class ConversionRequired : uint8_t { + kNeedNone, + kNeedAVCC, + kNeedAnnexB, + }; + + // Indicates that the decoder requires a specific format. + // The PlatformDecoderModule will convert the demuxed data accordingly before + // feeding it to MediaDataDecoder::Input. + virtual ConversionRequired DecoderNeedsConversion(const TrackInfo& aConfig) const = 0; + +protected: + PlatformDecoderModule() {} + virtual ~PlatformDecoderModule() {} + + friend class H264Converter; + friend class PDMFactory; + friend class dom::RemoteDecoderModule; + + // Creates a Video decoder. The layers backend is passed in so that + // decoders can determine whether hardware accelerated decoding can be used. + // Asynchronous decoding of video should be done in runnables dispatched + // to aVideoTaskQueue. If the task queue isn't needed, the decoder should + // not hold a reference to it. + // Output and errors should be returned to the reader via aCallback. + // On Windows the task queue's threads in have MSCOM initialized with + // COINIT_MULTITHREADED. + // Returns nullptr if the decoder can't be created. + // It is safe to store a reference to aConfig. + // This is called on the decode task queue. + virtual already_AddRefed<MediaDataDecoder> + CreateVideoDecoder(const CreateDecoderParams& aParams) = 0; + + // Creates an Audio decoder with the specified properties. + // Asynchronous decoding of audio should be done in runnables dispatched to + // aAudioTaskQueue. If the task queue isn't needed, the decoder should + // not hold a reference to it. + // Output and errors should be returned to the reader via aCallback. + // Returns nullptr if the decoder can't be created. + // On Windows the task queue's threads in have MSCOM initialized with + // COINIT_MULTITHREADED. + // It is safe to store a reference to aConfig. + // This is called on the decode task queue. + virtual already_AddRefed<MediaDataDecoder> + CreateAudioDecoder(const CreateDecoderParams& aParams) = 0; +}; + +// A callback used by MediaDataDecoder to return output/errors to the +// MediaFormatReader. +// Implementation is threadsafe, and can be called on any thread. +class MediaDataDecoderCallback { +public: + virtual ~MediaDataDecoderCallback() {} + + // Called by MediaDataDecoder when a sample has been decoded. + virtual void Output(MediaData* aData) = 0; + + // Denotes an error in the decoding process. The reader will stop calling + // the decoder. + virtual void Error(const MediaResult& aError) = 0; + + // Denotes that the last input sample has been inserted into the decoder, + // and no more output can be produced unless more input is sent. + // A frame decoding session is completed once InputExhausted has been called. + // MediaDataDecoder::Input will not be called again until InputExhausted has + // been called. + virtual void InputExhausted() = 0; + + virtual void DrainComplete() = 0; + + virtual void ReleaseMediaResources() {} + + virtual bool OnReaderTaskQueue() = 0; + + // Denotes that a pending encryption key is preventing more input being fed + // into the decoder. This only needs to be overridden for callbacks that + // handle encryption. E.g. benchmarking does not use eme, so this need + // not be overridden in that case. + virtual void WaitingForKey() {} +}; + +// MediaDataDecoder is the interface exposed by decoders created by the +// PlatformDecoderModule's Create*Decoder() functions. The type of +// media data that the decoder accepts as valid input and produces as +// output is determined when the MediaDataDecoder is created. +// +// Unless otherwise noted, all functions are only called on the decode task +// queue. An exception is the MediaDataDecoder in +// MediaFormatReader::IsVideoAccelerated() for which all calls (Init(), +// IsHardwareAccelerated(), and Shutdown()) are from the main thread. +// +// Don't block inside these functions, unless it's explicitly noted that you +// should (like in Flush()). +// +// Decoding is done asynchronously. Any async work can be done on the +// TaskQueue passed into the PlatformDecoderModules's Create*Decoder() +// function. This may not be necessary for platforms with async APIs +// for decoding. +// +// If an error occurs at any point after the Init promise has been +// completed, then Error() must be called on the associated +// MediaDataDecoderCallback. +class MediaDataDecoder { +protected: + virtual ~MediaDataDecoder() {}; + +public: + typedef TrackInfo::TrackType TrackType; + typedef MozPromise<TrackType, MediaResult, /* IsExclusive = */ true> InitPromise; + + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaDataDecoder) + + // Initialize the decoder. The decoder should be ready to decode once + // promise resolves. The decoder should do any initialization here, rather + // than in its constructor or PlatformDecoderModule::Create*Decoder(), + // so that if the MediaFormatReader needs to shutdown during initialization, + // it can call Shutdown() to cancel this operation. Any initialization + // that requires blocking the calling thread in this function *must* + // be done here so that it can be canceled by calling Shutdown()! + virtual RefPtr<InitPromise> Init() = 0; + + // Inserts a sample into the decoder's decode pipeline. + virtual void Input(MediaRawData* aSample) = 0; + + // Causes all samples in the decoding pipeline to be discarded. When + // this function returns, the decoder must be ready to accept new input + // for decoding. This function is called when the demuxer seeks, before + // decoding resumes after the seek. + // While the reader calls Flush(), it ignores all output sent to it; + // it is safe (but pointless) to send output while Flush is called. + // The MediaFormatReader will not call Input() while it's calling Flush(). + virtual void Flush() = 0; + + // Causes all complete samples in the pipeline that can be decoded to be + // output. If the decoder can't produce samples from the current output, + // it drops the input samples. The decoder may be holding onto samples + // that are required to decode samples that it expects to get in future. + // This is called when the demuxer reaches end of stream. + // The MediaFormatReader will not call Input() while it's calling Drain(). + // This function is asynchronous. The MediaDataDecoder must call + // MediaDataDecoderCallback::DrainComplete() once all remaining + // samples have been output. + virtual void Drain() = 0; + + // Cancels all init/input/drain operations, and shuts down the + // decoder. The platform decoder should clean up any resources it's using + // and release memory etc. Shutdown() must block until the decoder has + // completed shutdown. The reader calls Flush() before calling Shutdown(). + // The reader will delete the decoder once Shutdown() returns. + // The MediaDataDecoderCallback *must* not be called after Shutdown() has + // returned. + virtual void Shutdown() = 0; + + // Called from the state machine task queue or main thread. + // Decoder needs to decide whether or not hardware accelearation is supported + // after creating. It doesn't need to call Init() before calling this function. + virtual bool IsHardwareAccelerated(nsACString& aFailureReason) const { return false; } + + // Return the name of the MediaDataDecoder, only used for decoding. + // Only return a static const string, as the information may be accessed + // in a non thread-safe fashion. + virtual const char* GetDescriptionName() const = 0; + + // Set a hint of seek target time to decoder. Decoder will drop any decoded + // data which pts is smaller than this value. This threshold needs to be clear + // after reset decoder. + // Decoder may not honor this value. However, it'd be better that + // video decoder implements this API to improve seek performance. + // Note: it should be called before Input() or after Flush(). + virtual void SetSeekThreshold(const media::TimeUnit& aTime) {} +}; + +} // namespace mozilla + +#endif |