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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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tree10027f336435511475e392454359edea8e25895d /dom/media/mediasink/AudioSink.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/dom/media/mediasink/AudioSink.h b/dom/media/mediasink/AudioSink.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#if !defined(AudioSink_h__)
+#define AudioSink_h__
+
+#include "mozilla/MozPromise.h"
+#include "mozilla/RefPtr.h"
+#include "nsISupportsImpl.h"
+
+#include "MediaSink.h"
+
+namespace mozilla {
+
+class MediaData;
+template <class T> class MediaQueue;
+
+namespace media {
+
+/*
+ * Define basic APIs for derived class instance to operate or obtain
+ * information from it.
+ */
+class AudioSink {
+public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioSink)
+ AudioSink(MediaQueue<MediaData>& aAudioQueue)
+ : mAudioQueue(aAudioQueue)
+ {}
+
+ typedef MediaSink::PlaybackParams PlaybackParams;
+
+ // Return a promise which will be resolved when AudioSink finishes playing,
+ // or rejected if any error.
+ virtual RefPtr<GenericPromise> Init(const PlaybackParams& aParams) = 0;
+
+ virtual int64_t GetEndTime() const = 0;
+ virtual int64_t GetPosition() = 0;
+
+ // Check whether we've pushed more frames to the audio
+ // hardware than it has played.
+ virtual bool HasUnplayedFrames() = 0;
+
+ // Shut down the AudioSink's resources.
+ virtual void Shutdown() = 0;
+
+ // Change audio playback setting.
+ virtual void SetVolume(double aVolume) = 0;
+ virtual void SetPlaybackRate(double aPlaybackRate) = 0;
+ virtual void SetPreservesPitch(bool aPreservesPitch) = 0;
+
+ // Change audio playback status pause/resume.
+ virtual void SetPlaying(bool aPlaying) = 0;
+
+protected:
+ virtual ~AudioSink() {}
+
+ virtual MediaQueue<MediaData>& AudioQueue() const {
+ return mAudioQueue;
+ }
+
+ // To queue audio data (no matter it's plain or encoded or encrypted, depends
+ // on the subclass)
+ MediaQueue<MediaData>& mAudioQueue;
+};
+
+} // namespace media
+} // namespace mozilla
+
+#endif