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authorMatt A. Tobin <email@mattatobin.com>2020-02-23 10:38:36 -0500
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-04-14 12:53:46 +0200
commitba0011606d53b1f3fd00625b68aa3aa6e6f55332 (patch)
tree9020d762a3f2970287c9662cea7197d2ef328c1d /dom/heapsnapshot/shortest-paths.js
parentec2daa8dc96bfc275b1d13a7ac880940f506f71e (diff)
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Follow-up to 4e2e9be6a - Move HeapSnapshot DevTools-only Modules back to DevTools
I am so done with this. Resolves #316
Diffstat (limited to 'dom/heapsnapshot/shortest-paths.js')
-rw-r--r--dom/heapsnapshot/shortest-paths.js91
1 files changed, 0 insertions, 91 deletions
diff --git a/dom/heapsnapshot/shortest-paths.js b/dom/heapsnapshot/shortest-paths.js
deleted file mode 100644
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--- a/dom/heapsnapshot/shortest-paths.js
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@@ -1,91 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-"use strict";
-
-/**
- * Compress a set of paths leading to `target` into a single graph, returned as
- * a set of nodes and a set of edges.
- *
- * @param {NodeId} target
- * The target node passed to `HeapSnapshot.computeShortestPaths`.
- *
- * @param {Array<Path>} paths
- * An array of paths to `target`, as returned by
- * `HeapSnapshot.computeShortestPaths`.
- *
- * @returns {Object}
- * An object with two properties:
- * - edges: An array of unique objects of the form:
- * {
- * from: <node ID>,
- * to: <node ID>,
- * name: <string or null>
- * }
- * - nodes: An array of unique node IDs. Every `from` and `to` id is
- * guaranteed to be in this array exactly once.
- */
-exports.deduplicatePaths = function (target, paths) {
- // Use this structure to de-duplicate edges among many retaining paths from
- // start to target.
- //
- // Map<FromNodeId, Map<ToNodeId, Set<EdgeName>>>
- const deduped = new Map();
-
- function insert(from, to, name) {
- let toMap = deduped.get(from);
- if (!toMap) {
- toMap = new Map();
- deduped.set(from, toMap);
- }
-
- let nameSet = toMap.get(to);
- if (!nameSet) {
- nameSet = new Set();
- toMap.set(to, nameSet);
- }
-
- nameSet.add(name);
- }
-
- outer: for (let path of paths) {
- const pathLength = path.length;
-
- // Check for duplicate predecessors in the path, and skip paths that contain
- // them.
- const predecessorsSeen = new Set();
- predecessorsSeen.add(target);
- for (let i = 0; i < pathLength; i++) {
- if (predecessorsSeen.has(path[i].predecessor)) {
- continue outer;
- }
- predecessorsSeen.add(path[i].predecessor);
- }
-
- for (let i = 0; i < pathLength - 1; i++) {
- insert(path[i].predecessor, path[i + 1].predecessor, path[i].edge);
- }
-
- insert(path[pathLength - 1].predecessor, target, path[pathLength - 1].edge);
- }
-
- const nodes = [target];
- const edges = [];
-
- for (let [from, toMap] of deduped) {
- // If the second/third/etc shortest path contains the `target` anywhere
- // other than the very last node, we could accidentally put the `target` in
- // `nodes` more than once.
- if (from !== target) {
- nodes.push(from);
- }
-
- for (let [to, edgeNameSet] of toMap) {
- for (let name of edgeNameSet) {
- edges.push({ from, to, name });
- }
- }
- }
-
- return { nodes, edges };
-};