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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js b/dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js new file mode 100644 index 000000000..fd86bf5fd --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/js/tests/clipping-wide-points.js @@ -0,0 +1,109 @@ +/* +** Copyright (c) 2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +'use strict'; +description("This test ensures clipping works with wide points whose centers are out of the viewport"); + +var wtu = WebGLTestUtils; +var gl = wtu.create3DContext("testbed", undefined, contextVersion); + +var pointSize; + +function setupProgram() { + var vs = "attribute vec4 pos;" + + "uniform float pointSize; " + + "void main() {" + + " gl_PointSize = pointSize;" + + " gl_Position = pos;" + + "}"; + var fs = "precision mediump float;" + + "void main() {" + + " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);" + + "}"; + var program = wtu.setupProgram(gl, [vs, fs], ['pos']); + if (program) { + var loc = gl.getUniformLocation(program, 'pointSize'); + gl.uniform1f(loc, pointSize); + gl.vertexAttribPointer(0, 4, gl.FLOAT, false, 0, 0); + gl.enableVertexAttribArray(0); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors after setting up program"); + } + return program; +} + +function runOneTestCase(vertex) { + debug(""); + debug("testing point at (" + vertex[0] + ", " + vertex[1] + ", " + vertex[2] + ")"); + var data = new Float32Array(vertex); + gl.bufferSubData(gl.ARRAY_BUFFER, 0, data); + + gl.clear(gl.COLOR_BUFFER_BIT); + gl.drawArrays(gl.POINTS, 0, 1); + wtu.checkCanvasRect(gl, 0, 0, 1, 1, [0, 255, 0]); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors after running one test case"); +} + +function runTests() { + if (!gl) { + testFailed("context does not exist"); + return; + } + + var range = gl.getParameter(gl.ALIASED_POINT_SIZE_RANGE); + if (range[1] < 2.0) { + testPassed("ALIASDED_POINT_SIZE_RANGE less than 2"); + return; + } + pointSize = 2.0; + + var data = new Float32Array(4); + var buffer = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, buffer); + gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW); + + var program = setupProgram(); + if (!program) { + testFailed("fail to set up program"); + return; + } + + gl.disable(gl.BLEND); + gl.disable(gl.DITHER); + gl.disable(gl.DEPTH_TEST); + + gl.clearColor(1.0, 0.0, 0.0, 1.0); + + var vertices = [ + [ 0.99, 0.5, 0.0, 1.0 ], + [ 1.01, 0.5, 0.0, 1.0 ], + [ 0.5, 0.99, 0.0, 1.0 ], + [ 0.5, 1.01, 0.0, 1.0 ], + ]; + for (var idx = 0; idx < vertices.length; ++idx) { + runOneTestCase(vertices[idx]); + } +} + +runTests(); +debug(""); +var successfullyParsed = true; |