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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/moz.build
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/dom/canvas/moz.build b/dom/canvas/moz.build
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+# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
+# vim: set filetype=python:
+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+TEST_DIRS += [
+ 'gtest'
+]
+
+# Change the following line(s) to avoid bug 1081323 (clobber after changing a manifest):
+# * Adjust failure errata for webgl-conf.
+
+MOCHITEST_MANIFESTS += [
+ 'test/crash/mochitest.ini',
+ 'test/crossorigin/mochitest.ini',
+ 'test/mochitest.ini',
+ 'test/webgl-conf/generated-mochitest.ini',
+ 'test/webgl-mochitest/mochitest.ini',
+]
+
+MOCHITEST_CHROME_MANIFESTS += ['test/chrome/chrome.ini']
+
+EXPORTS += [
+ 'nsICanvasRenderingContextInternal.h',
+]
+
+EXPORTS.mozilla.ipc += [
+ 'DocumentRendererChild.h',
+ 'DocumentRendererParent.h',
+]
+
+EXPORTS.mozilla.dom += [
+ 'CanvasGradient.h',
+ 'CanvasPath.h',
+ 'CanvasPattern.h',
+ 'CanvasRenderingContext2D.h',
+ 'CanvasRenderingContextHelper.h',
+ 'CanvasUtils.h',
+ 'ImageBitmap.h',
+ 'ImageBitmapRenderingContext.h',
+ 'ImageBitmapSource.h',
+ 'ImageData.h',
+ 'OffscreenCanvas.h',
+ 'TextMetrics.h',
+ 'WebGLVertexArrayObject.h',
+]
+
+# Canvas 2D and common sources
+UNIFIED_SOURCES += [
+ 'CanvasImageCache.cpp',
+ 'CanvasRenderingContext2D.cpp',
+ 'CanvasRenderingContextHelper.cpp',
+ 'CanvasUtils.cpp',
+ 'DocumentRendererChild.cpp',
+ 'DocumentRendererParent.cpp',
+ 'ImageBitmap.cpp',
+ 'ImageBitmapColorUtils.cpp',
+ 'ImageBitmapRenderingContext.cpp',
+ 'ImageBitmapUtils.cpp',
+ 'ImageData.cpp',
+ 'OffscreenCanvas.cpp',
+]
+
+SOURCES += [
+ 'ImageUtils.cpp',
+]
+
+# WebGL Sources
+UNIFIED_SOURCES += [
+ 'TexUnpackBlob.cpp',
+ 'WebGL1Context.cpp',
+ 'WebGL1ContextUniforms.cpp',
+ 'WebGL2Context.cpp',
+ 'WebGL2ContextBuffers.cpp',
+ 'WebGL2ContextFramebuffers.cpp',
+ 'WebGL2ContextMRTs.cpp',
+ 'WebGL2ContextPrograms.cpp',
+ 'WebGL2ContextQueries.cpp',
+ 'WebGL2ContextRenderbuffers.cpp',
+ 'WebGL2ContextSamplers.cpp',
+ 'WebGL2ContextState.cpp',
+ 'WebGL2ContextSync.cpp',
+ 'WebGL2ContextTextures.cpp',
+ 'WebGL2ContextTransformFeedback.cpp',
+ 'WebGL2ContextUniforms.cpp',
+ 'WebGL2ContextVAOs.cpp',
+ 'WebGL2ContextVertices.cpp',
+ 'WebGLActiveInfo.cpp',
+ 'WebGLBuffer.cpp',
+ 'WebGLContext.cpp',
+ 'WebGLContextBuffers.cpp',
+ 'WebGLContextDraw.cpp',
+ 'WebGLContextExtensions.cpp',
+ 'WebGLContextFramebufferOperations.cpp',
+ 'WebGLContextGL.cpp',
+ 'WebGLContextLossHandler.cpp',
+ 'WebGLContextState.cpp',
+ 'WebGLContextTextures.cpp',
+ 'WebGLContextUnchecked.cpp',
+ 'WebGLContextUtils.cpp',
+ 'WebGLContextValidate.cpp',
+ 'WebGLContextVertexArray.cpp',
+ 'WebGLContextVertices.cpp',
+ 'WebGLElementArrayCache.cpp',
+ 'WebGLExtensionBase.cpp',
+ 'WebGLExtensionBlendMinMax.cpp',
+ 'WebGLExtensionColorBufferFloat.cpp',
+ 'WebGLExtensionColorBufferHalfFloat.cpp',
+ 'WebGLExtensionCompressedTextureATC.cpp',
+ 'WebGLExtensionCompressedTextureES3.cpp',
+ 'WebGLExtensionCompressedTextureETC1.cpp',
+ 'WebGLExtensionCompressedTexturePVRTC.cpp',
+ 'WebGLExtensionCompressedTextureS3TC.cpp',
+ 'WebGLExtensionDebugRendererInfo.cpp',
+ 'WebGLExtensionDebugShaders.cpp',
+ 'WebGLExtensionDepthTexture.cpp',
+ 'WebGLExtensionDisjointTimerQuery.cpp',
+ 'WebGLExtensionDrawBuffers.cpp',
+ 'WebGLExtensionElementIndexUint.cpp',
+ 'WebGLExtensionEXTColorBufferFloat.cpp',
+ 'WebGLExtensionFragDepth.cpp',
+ 'WebGLExtensionInstancedArrays.cpp',
+ 'WebGLExtensionLoseContext.cpp',
+ 'WebGLExtensionShaderTextureLod.cpp',
+ 'WebGLExtensionSRGB.cpp',
+ 'WebGLExtensionStandardDerivatives.cpp',
+ 'WebGLExtensionTextureFilterAnisotropic.cpp',
+ 'WebGLExtensionTextureFloat.cpp',
+ 'WebGLExtensionTextureFloatLinear.cpp',
+ 'WebGLExtensionTextureHalfFloat.cpp',
+ 'WebGLExtensionTextureHalfFloatLinear.cpp',
+ 'WebGLExtensionVertexArray.cpp',
+ 'WebGLFormats.cpp',
+ 'WebGLFramebuffer.cpp',
+ 'WebGLFramebufferAttachable.cpp',
+ 'WebGLMemoryTracker.cpp',
+ 'WebGLObjectModel.cpp',
+ 'WebGLProgram.cpp',
+ 'WebGLQuery.cpp',
+ 'WebGLRenderbuffer.cpp',
+ 'WebGLSampler.cpp',
+ 'WebGLShader.cpp',
+ 'WebGLShaderPrecisionFormat.cpp',
+ 'WebGLShaderValidator.cpp',
+ 'WebGLSync.cpp',
+ 'WebGLTexelConversions.cpp',
+ 'WebGLTexture.cpp',
+ 'WebGLTextureUpload.cpp',
+ 'WebGLTransformFeedback.cpp',
+ 'WebGLUniformLocation.cpp',
+ 'WebGLValidateStrings.cpp',
+ 'WebGLVertexArray.cpp',
+ 'WebGLVertexArrayFake.cpp',
+ 'WebGLVertexArrayGL.cpp',
+ 'WebGLVertexArrayObject.cpp',
+ 'WebGLVertexAttribData.cpp',
+]
+
+SOURCES += [
+ 'MurmurHash3.cpp',
+]
+
+# Suppress warnings from third-party code.
+if CONFIG['CLANG_CXX']:
+ SOURCES['MurmurHash3.cpp'].flags += ['-Wno-implicit-fallthrough']
+
+LOCAL_INCLUDES += [
+ '/js/xpconnect/wrappers',
+]
+
+include('/ipc/chromium/chromium-config.mozbuild')
+
+FINAL_LIBRARY = 'xul'
+LOCAL_INCLUDES += [
+ '../workers',
+ '/dom/base',
+ '/dom/html',
+ '/dom/svg',
+ '/dom/workers',
+ '/dom/xul',
+ '/gfx/gl',
+ '/image',
+ '/js/xpconnect/src',
+ '/layout/generic',
+ '/layout/style',
+ '/layout/xul',
+ '/media/libyuv/include',
+]
+
+CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
+CXXFLAGS += CONFIG['TK_CFLAGS']
+
+LOCAL_INCLUDES += CONFIG['SKIA_INCLUDES']
+
+if CONFIG['GNU_CXX']:
+ CXXFLAGS += ['-Wno-error=shadow']
+
+if CONFIG['_MSC_VER']:
+ # This is intended as a temporary workaround to unblock compilation
+ # on VS2015 in warnings as errors mode.
+ CXXFLAGS += ['-wd4312']