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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLUniformLocation.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLUniformLocation.h')
-rw-r--r-- | dom/canvas/WebGLUniformLocation.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/dom/canvas/WebGLUniformLocation.h b/dom/canvas/WebGLUniformLocation.h new file mode 100644 index 000000000..f9710efe1 --- /dev/null +++ b/dom/canvas/WebGLUniformLocation.h @@ -0,0 +1,73 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WEBGL_UNIFORM_LOCATION_H_ +#define WEBGL_UNIFORM_LOCATION_H_ + +#include "GLDefs.h" +#include "mozilla/WeakPtr.h" +#include "nsCycleCollectionParticipant.h" // NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS +#include "nsISupportsImpl.h" // NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING +#include "nsWrapperCache.h" + +#include "WebGLObjectModel.h" + +struct JSContext; + +namespace mozilla { +class WebGLActiveInfo; +class WebGLContext; +class WebGLProgram; + +namespace webgl { +struct LinkedProgramInfo; +struct UniformInfo; +} // namespace webgl + +class WebGLUniformLocation final + : public nsWrapperCache + , public WebGLContextBoundObject +{ +public: + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLUniformLocation) + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLUniformLocation) + + virtual JSObject* WrapObject(JSContext* js, JS::Handle<JSObject*> givenProto) override; + + WebGLContext* GetParentObject() const { + return mContext; + } + + ////// + + const WeakPtr<const webgl::LinkedProgramInfo> mLinkInfo; + webgl::UniformInfo* const mInfo; + const GLuint mLoc; + const size_t mArrayIndex; + + ////// + + WebGLUniformLocation(WebGLContext* webgl, const webgl::LinkedProgramInfo* linkInfo, + webgl::UniformInfo* info, GLuint loc, size_t arrayIndex); + + bool ValidateForProgram(const WebGLProgram* prog, const char* funcName) const; + bool ValidateSizeAndType(uint8_t setterElemSize, GLenum setterType, + const char* funcName) const; + bool ValidateArrayLength(uint8_t setterElemSize, size_t setterArraySize, + const char* funcName) const; + + JS::Value GetUniform(JSContext* js) const; + + // Needed for certain helper functions like ValidateObject. + // `WebGLUniformLocation`s can't be 'Deleted' in the WebGL sense. + bool IsDeleted() const { return false; } + +protected: + ~WebGLUniformLocation(); +}; + +} // namespace mozilla + +#endif // WEBGL_UNIFORM_LOCATION_H_ |