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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-11-10 11:39:27 +0100 |
---|---|---|
committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-11-10 11:39:27 +0100 |
commit | 974a481d12bf430891725bd3662876358e57e11a (patch) | |
tree | cad011151456251fef2f1b8d02ef4b4e45fad61a /dom/canvas/WebGLTextureUpload.cpp | |
parent | 6bd66b1728eeddb058066edda740aaeb2ceaec23 (diff) | |
parent | 736d25cbec4541186ed46c935c117ce4d1c7f3bb (diff) | |
download | UXP-974a481d12bf430891725bd3662876358e57e11a.tar UXP-974a481d12bf430891725bd3662876358e57e11a.tar.gz UXP-974a481d12bf430891725bd3662876358e57e11a.tar.lz UXP-974a481d12bf430891725bd3662876358e57e11a.tar.xz UXP-974a481d12bf430891725bd3662876358e57e11a.zip |
Merge branch 'master' into js-modules
# Conflicts:
# modules/libpref/init/all.js
Diffstat (limited to 'dom/canvas/WebGLTextureUpload.cpp')
-rw-r--r-- | dom/canvas/WebGLTextureUpload.cpp | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/dom/canvas/WebGLTextureUpload.cpp b/dom/canvas/WebGLTextureUpload.cpp index 612d5889d..ae60d2a2b 100644 --- a/dom/canvas/WebGLTextureUpload.cpp +++ b/dom/canvas/WebGLTextureUpload.cpp @@ -12,6 +12,7 @@ #include "GLBlitHelper.h" #include "GLContext.h" #include "mozilla/gfx/2D.h" +#include "mozilla/dom/HTMLCanvasElement.h" #include "mozilla/dom/HTMLVideoElement.h" #include "mozilla/dom/ImageBitmap.h" #include "mozilla/dom/ImageData.h" @@ -214,9 +215,18 @@ FromPboOffset(WebGLContext* webgl, const char* funcName, TexImageTarget target, static UniquePtr<webgl::TexUnpackBlob> FromImageBitmap(WebGLContext* webgl, const char* funcName, TexImageTarget target, uint32_t width, uint32_t height, uint32_t depth, - const dom::ImageBitmap& imageBitmap) + const dom::ImageBitmap& imageBitmap, ErrorResult* aRv) { + if (imageBitmap.IsWriteOnly()) { + aRv->Throw(NS_ERROR_DOM_SECURITY_ERR); + return nullptr; + } + UniquePtr<dom::ImageBitmapCloneData> cloneData = Move(imageBitmap.ToCloneData()); + if (!cloneData) { + return nullptr; + } + const RefPtr<gfx::DataSourceSurface> surf = cloneData->mSurface; //// @@ -293,6 +303,14 @@ WebGLContext::FromDomElem(const char* funcName, TexImageTarget target, uint32_t uint32_t height, uint32_t depth, const dom::Element& elem, ErrorResult* const out_error) { + if (elem.IsHTMLElement(nsGkAtoms::canvas)) {
+ const dom::HTMLCanvasElement* canvas = static_cast<const dom::HTMLCanvasElement*>(&elem);
+ if (canvas->IsWriteOnly()) {
+ out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
+ return nullptr;
+ }
+ }
+ uint32_t flags = nsLayoutUtils::SFE_WANT_IMAGE_SURFACE | nsLayoutUtils::SFE_USE_ELEMENT_SIZE_IF_VECTOR; @@ -412,7 +430,7 @@ WebGLContext::From(const char* funcName, TexImageTarget target, GLsizei rawWidth if (src.mImageBitmap) { return FromImageBitmap(this, funcName, target, width, height, depth, - *(src.mImageBitmap)); + *(src.mImageBitmap), src.mOut_error); } if (src.mImageData) { @@ -1160,6 +1178,7 @@ WebGLTexture::TexStorage(const char* funcName, TexTarget target, GLsizei levels, if (error == LOCAL_GL_OUT_OF_MEMORY) { mContext->ErrorOutOfMemory("%s: Ran out of memory during texture allocation.", funcName); + Truncate(); return; } if (error) { @@ -1292,6 +1311,7 @@ WebGLTexture::TexImage(const char* funcName, TexImageTarget target, GLint level, if (glError == LOCAL_GL_OUT_OF_MEMORY) { mContext->ErrorOutOfMemory("%s: Driver ran out of memory during upload.", funcName); + Truncate(); return; } @@ -1380,6 +1400,7 @@ WebGLTexture::TexSubImage(const char* funcName, TexImageTarget target, GLint lev if (glError == LOCAL_GL_OUT_OF_MEMORY) { mContext->ErrorOutOfMemory("%s: Driver ran out of memory during upload.", funcName); + Truncate(); return; } @@ -1496,6 +1517,7 @@ WebGLTexture::CompressedTexImage(const char* funcName, TexImageTarget target, GL blob->mAvailBytes, blob->mPtr); if (error == LOCAL_GL_OUT_OF_MEMORY) { mContext->ErrorOutOfMemory("%s: Ran out of memory during upload.", funcName); + Truncate(); return; } if (error) { @@ -1646,6 +1668,7 @@ WebGLTexture::CompressedTexSubImage(const char* funcName, TexImageTarget target, blob->mAvailBytes, blob->mPtr); if (error == LOCAL_GL_OUT_OF_MEMORY) { mContext->ErrorOutOfMemory("%s: Ran out of memory during upload.", funcName); + Truncate(); return; } if (error) { @@ -1974,7 +1997,7 @@ WebGLTexture::ValidateCopyTexImageForFeedback(const char* funcName, uint32_t lev static bool DoCopyTexOrSubImage(WebGLContext* webgl, const char* funcName, bool isSubImage, - const WebGLTexture* tex, TexImageTarget target, GLint level, + WebGLTexture* tex, TexImageTarget target, GLint level, GLint xWithinSrc, GLint yWithinSrc, uint32_t srcTotalWidth, uint32_t srcTotalHeight, const webgl::FormatUsageInfo* srcUsage, @@ -2051,6 +2074,7 @@ DoCopyTexOrSubImage(WebGLContext* webgl, const char* funcName, bool isSubImage, if (error == LOCAL_GL_OUT_OF_MEMORY) { webgl->ErrorOutOfMemory("%s: Ran out of memory during texture copy.", funcName); + tex->Truncate(); return false; } |