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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLRenderbuffer.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLRenderbuffer.cpp')
-rw-r--r--dom/canvas/WebGLRenderbuffer.cpp302
1 files changed, 302 insertions, 0 deletions
diff --git a/dom/canvas/WebGLRenderbuffer.cpp b/dom/canvas/WebGLRenderbuffer.cpp
new file mode 100644
index 000000000..ec076fdbb
--- /dev/null
+++ b/dom/canvas/WebGLRenderbuffer.cpp
@@ -0,0 +1,302 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WebGLRenderbuffer.h"
+
+#include "GLContext.h"
+#include "mozilla/dom/WebGLRenderingContextBinding.h"
+#include "ScopedGLHelpers.h"
+#include "WebGLContext.h"
+#include "WebGLStrongTypes.h"
+#include "WebGLTexture.h"
+
+namespace mozilla {
+
+static GLenum
+DepthFormatForDepthStencilEmu(gl::GLContext* gl)
+{
+ // We might not be able to get 24-bit, so let's pretend!
+ if (gl->IsGLES() && !gl->IsExtensionSupported(gl::GLContext::OES_depth24))
+ return LOCAL_GL_DEPTH_COMPONENT16;
+
+ return LOCAL_GL_DEPTH_COMPONENT24;
+}
+
+JSObject*
+WebGLRenderbuffer::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
+{
+ return dom::WebGLRenderbufferBinding::Wrap(cx, this, givenProto);
+}
+
+static GLuint
+DoCreateRenderbuffer(gl::GLContext* gl)
+{
+ MOZ_ASSERT(gl->IsCurrent());
+
+ GLuint ret = 0;
+ gl->fGenRenderbuffers(1, &ret);
+ return ret;
+}
+
+static bool
+EmulatePackedDepthStencil(gl::GLContext* gl)
+{
+ return !gl->IsSupported(gl::GLFeature::packed_depth_stencil);
+}
+
+WebGLRenderbuffer::WebGLRenderbuffer(WebGLContext* webgl)
+ : WebGLRefCountedObject(webgl)
+ , mPrimaryRB( DoCreateRenderbuffer(webgl->gl) )
+ , mEmulatePackedDepthStencil( EmulatePackedDepthStencil(webgl->gl) )
+ , mSecondaryRB(0)
+ , mFormat(nullptr)
+ , mSamples(0)
+ , mImageDataStatus(WebGLImageDataStatus::NoImageData)
+ , mHasBeenBound(false)
+{
+ mContext->mRenderbuffers.insertBack(this);
+}
+
+void
+WebGLRenderbuffer::Delete()
+{
+ mContext->MakeContextCurrent();
+
+ mContext->gl->fDeleteRenderbuffers(1, &mPrimaryRB);
+ if (mSecondaryRB)
+ mContext->gl->fDeleteRenderbuffers(1, &mSecondaryRB);
+
+ LinkedListElement<WebGLRenderbuffer>::removeFrom(mContext->mRenderbuffers);
+}
+
+int64_t
+WebGLRenderbuffer::MemoryUsage() const
+{
+ // If there is no defined format, we're not taking up any memory
+ if (!mFormat)
+ return 0;
+
+ const auto bytesPerPixel = mFormat->format->estimatedBytesPerPixel;
+ const int64_t pixels = int64_t(mWidth) * int64_t(mHeight);
+
+ const int64_t totalSize = pixels * bytesPerPixel;
+ return totalSize;
+}
+
+static GLenum
+DoRenderbufferStorageMaybeMultisample(gl::GLContext* gl, GLsizei samples,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height)
+{
+ MOZ_ASSERT_IF(samples >= 1, gl->IsSupported(gl::GLFeature::framebuffer_multisample));
+
+ // Certain OpenGL ES renderbuffer formats may not exist on desktop OpenGL.
+ switch (internalFormat) {
+ case LOCAL_GL_RGBA4:
+ case LOCAL_GL_RGB5_A1:
+ // 16-bit RGBA formats are not supported on desktop GL.
+ if (!gl->IsGLES())
+ internalFormat = LOCAL_GL_RGBA8;
+ break;
+
+ case LOCAL_GL_RGB565:
+ // RGB565 is not supported on desktop GL.
+ if (!gl->IsGLES())
+ internalFormat = LOCAL_GL_RGB8;
+ break;
+
+ case LOCAL_GL_DEPTH_COMPONENT16:
+ if (!gl->IsGLES() || gl->IsExtensionSupported(gl::GLContext::OES_depth24))
+ internalFormat = LOCAL_GL_DEPTH_COMPONENT24;
+ else if (gl->IsSupported(gl::GLFeature::packed_depth_stencil))
+ internalFormat = LOCAL_GL_DEPTH24_STENCIL8;
+ break;
+
+ case LOCAL_GL_DEPTH_STENCIL:
+ MOZ_CRASH("GFX: GL_DEPTH_STENCIL is not valid here.");
+ break;
+
+ default:
+ break;
+ }
+
+ gl::GLContext::LocalErrorScope errorScope(*gl);
+
+ if (samples > 0) {
+ gl->fRenderbufferStorageMultisample(LOCAL_GL_RENDERBUFFER, samples,
+ internalFormat, width, height);
+ } else {
+ gl->fRenderbufferStorage(LOCAL_GL_RENDERBUFFER, internalFormat, width, height);
+ }
+
+ return errorScope.GetError();
+}
+
+GLenum
+WebGLRenderbuffer::DoRenderbufferStorage(uint32_t samples,
+ const webgl::FormatUsageInfo* format,
+ uint32_t width, uint32_t height)
+{
+ MOZ_ASSERT(mContext->mBoundRenderbuffer == this);
+
+ gl::GLContext* gl = mContext->gl;
+ MOZ_ASSERT(samples <= 256); // Sanity check.
+
+ GLenum primaryFormat = format->format->sizedFormat;
+ GLenum secondaryFormat = 0;
+
+ if (mEmulatePackedDepthStencil && primaryFormat == LOCAL_GL_DEPTH24_STENCIL8) {
+ primaryFormat = DepthFormatForDepthStencilEmu(gl);
+ secondaryFormat = LOCAL_GL_STENCIL_INDEX8;
+ }
+
+ gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB);
+ GLenum error = DoRenderbufferStorageMaybeMultisample(gl, samples, primaryFormat,
+ width, height);
+ if (error)
+ return error;
+
+ if (secondaryFormat) {
+ if (!mSecondaryRB) {
+ gl->fGenRenderbuffers(1, &mSecondaryRB);
+ }
+
+ gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mSecondaryRB);
+ error = DoRenderbufferStorageMaybeMultisample(gl, samples, secondaryFormat,
+ width, height);
+ if (error)
+ return error;
+ } else if (mSecondaryRB) {
+ gl->fDeleteRenderbuffers(1, &mSecondaryRB);
+ mSecondaryRB = 0;
+ }
+
+ return 0;
+}
+
+void
+WebGLRenderbuffer::RenderbufferStorage(const char* funcName, uint32_t samples,
+ GLenum internalFormat, uint32_t width,
+ uint32_t height)
+{
+ const auto usage = mContext->mFormatUsage->GetRBUsage(internalFormat);
+ if (!usage) {
+ mContext->ErrorInvalidEnum("%s: Invalid `internalFormat`: 0x%04x.", funcName,
+ internalFormat);
+ return;
+ }
+
+ if (width > mContext->mImplMaxRenderbufferSize ||
+ height > mContext->mImplMaxRenderbufferSize)
+ {
+ mContext->ErrorInvalidValue("%s: Width or height exceeds maximum renderbuffer"
+ " size.",
+ funcName);
+ return;
+ }
+
+ mContext->MakeContextCurrent();
+
+ if (!usage->maxSamplesKnown) {
+ const_cast<webgl::FormatUsageInfo*>(usage)->ResolveMaxSamples(mContext->gl);
+ }
+ MOZ_ASSERT(usage->maxSamplesKnown);
+
+ if (samples > usage->maxSamples) {
+ mContext->ErrorInvalidOperation("%s: `samples` is out of the valid range.", funcName);
+ return;
+ }
+
+ // Validation complete.
+
+ const GLenum error = DoRenderbufferStorage(samples, usage, width, height);
+ if (error) {
+ const char* errorName = mContext->ErrorName(error);
+ mContext->GenerateWarning("%s generated error %s", funcName, errorName);
+ return;
+ }
+
+ mSamples = samples;
+ mFormat = usage;
+ mWidth = width;
+ mHeight = height;
+ mImageDataStatus = WebGLImageDataStatus::UninitializedImageData;
+
+ InvalidateStatusOfAttachedFBs();
+}
+
+void
+WebGLRenderbuffer::DoFramebufferRenderbuffer(FBTarget target, GLenum attachment) const
+{
+ gl::GLContext* gl = mContext->gl;
+
+ if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT) {
+ const GLuint stencilRB = (mSecondaryRB ? mSecondaryRB : mPrimaryRB);
+ gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_DEPTH_ATTACHMENT,
+ LOCAL_GL_RENDERBUFFER, mPrimaryRB);
+ gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_STENCIL_ATTACHMENT,
+ LOCAL_GL_RENDERBUFFER, stencilRB);
+ return;
+ }
+
+ gl->fFramebufferRenderbuffer(target.get(), attachment,
+ LOCAL_GL_RENDERBUFFER, mPrimaryRB);
+}
+
+GLint
+WebGLRenderbuffer::GetRenderbufferParameter(RBTarget target,
+ RBParam pname) const
+{
+ gl::GLContext* gl = mContext->gl;
+
+ switch (pname.get()) {
+ case LOCAL_GL_RENDERBUFFER_STENCIL_SIZE:
+ if (!mFormat)
+ return 0;
+
+ if (!mFormat->format->s)
+ return 0;
+
+ return 8;
+
+ case LOCAL_GL_RENDERBUFFER_SAMPLES:
+ case LOCAL_GL_RENDERBUFFER_WIDTH:
+ case LOCAL_GL_RENDERBUFFER_HEIGHT:
+ case LOCAL_GL_RENDERBUFFER_RED_SIZE:
+ case LOCAL_GL_RENDERBUFFER_GREEN_SIZE:
+ case LOCAL_GL_RENDERBUFFER_BLUE_SIZE:
+ case LOCAL_GL_RENDERBUFFER_ALPHA_SIZE:
+ case LOCAL_GL_RENDERBUFFER_DEPTH_SIZE:
+ {
+ gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB);
+ GLint i = 0;
+ gl->fGetRenderbufferParameteriv(target.get(), pname.get(), &i);
+ return i;
+ }
+
+ case LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT:
+ {
+ GLenum ret = LOCAL_GL_RGBA4;
+ if (mFormat) {
+ ret = mFormat->format->sizedFormat;
+
+ if (!mContext->IsWebGL2() && ret == LOCAL_GL_DEPTH24_STENCIL8) {
+ ret = LOCAL_GL_DEPTH_STENCIL;
+ }
+ }
+ return ret;
+ }
+ }
+
+ MOZ_ASSERT(false, "This function should only be called with valid `pname`.");
+ return 0;
+}
+
+NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLRenderbuffer)
+
+NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLRenderbuffer, AddRef)
+NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLRenderbuffer, Release)
+
+} // namespace mozilla