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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLRenderbuffer.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLRenderbuffer.cpp')
-rw-r--r-- | dom/canvas/WebGLRenderbuffer.cpp | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/dom/canvas/WebGLRenderbuffer.cpp b/dom/canvas/WebGLRenderbuffer.cpp new file mode 100644 index 000000000..ec076fdbb --- /dev/null +++ b/dom/canvas/WebGLRenderbuffer.cpp @@ -0,0 +1,302 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLRenderbuffer.h" + +#include "GLContext.h" +#include "mozilla/dom/WebGLRenderingContextBinding.h" +#include "ScopedGLHelpers.h" +#include "WebGLContext.h" +#include "WebGLStrongTypes.h" +#include "WebGLTexture.h" + +namespace mozilla { + +static GLenum +DepthFormatForDepthStencilEmu(gl::GLContext* gl) +{ + // We might not be able to get 24-bit, so let's pretend! + if (gl->IsGLES() && !gl->IsExtensionSupported(gl::GLContext::OES_depth24)) + return LOCAL_GL_DEPTH_COMPONENT16; + + return LOCAL_GL_DEPTH_COMPONENT24; +} + +JSObject* +WebGLRenderbuffer::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto) +{ + return dom::WebGLRenderbufferBinding::Wrap(cx, this, givenProto); +} + +static GLuint +DoCreateRenderbuffer(gl::GLContext* gl) +{ + MOZ_ASSERT(gl->IsCurrent()); + + GLuint ret = 0; + gl->fGenRenderbuffers(1, &ret); + return ret; +} + +static bool +EmulatePackedDepthStencil(gl::GLContext* gl) +{ + return !gl->IsSupported(gl::GLFeature::packed_depth_stencil); +} + +WebGLRenderbuffer::WebGLRenderbuffer(WebGLContext* webgl) + : WebGLRefCountedObject(webgl) + , mPrimaryRB( DoCreateRenderbuffer(webgl->gl) ) + , mEmulatePackedDepthStencil( EmulatePackedDepthStencil(webgl->gl) ) + , mSecondaryRB(0) + , mFormat(nullptr) + , mSamples(0) + , mImageDataStatus(WebGLImageDataStatus::NoImageData) + , mHasBeenBound(false) +{ + mContext->mRenderbuffers.insertBack(this); +} + +void +WebGLRenderbuffer::Delete() +{ + mContext->MakeContextCurrent(); + + mContext->gl->fDeleteRenderbuffers(1, &mPrimaryRB); + if (mSecondaryRB) + mContext->gl->fDeleteRenderbuffers(1, &mSecondaryRB); + + LinkedListElement<WebGLRenderbuffer>::removeFrom(mContext->mRenderbuffers); +} + +int64_t +WebGLRenderbuffer::MemoryUsage() const +{ + // If there is no defined format, we're not taking up any memory + if (!mFormat) + return 0; + + const auto bytesPerPixel = mFormat->format->estimatedBytesPerPixel; + const int64_t pixels = int64_t(mWidth) * int64_t(mHeight); + + const int64_t totalSize = pixels * bytesPerPixel; + return totalSize; +} + +static GLenum +DoRenderbufferStorageMaybeMultisample(gl::GLContext* gl, GLsizei samples, + GLenum internalFormat, GLsizei width, + GLsizei height) +{ + MOZ_ASSERT_IF(samples >= 1, gl->IsSupported(gl::GLFeature::framebuffer_multisample)); + + // Certain OpenGL ES renderbuffer formats may not exist on desktop OpenGL. + switch (internalFormat) { + case LOCAL_GL_RGBA4: + case LOCAL_GL_RGB5_A1: + // 16-bit RGBA formats are not supported on desktop GL. + if (!gl->IsGLES()) + internalFormat = LOCAL_GL_RGBA8; + break; + + case LOCAL_GL_RGB565: + // RGB565 is not supported on desktop GL. + if (!gl->IsGLES()) + internalFormat = LOCAL_GL_RGB8; + break; + + case LOCAL_GL_DEPTH_COMPONENT16: + if (!gl->IsGLES() || gl->IsExtensionSupported(gl::GLContext::OES_depth24)) + internalFormat = LOCAL_GL_DEPTH_COMPONENT24; + else if (gl->IsSupported(gl::GLFeature::packed_depth_stencil)) + internalFormat = LOCAL_GL_DEPTH24_STENCIL8; + break; + + case LOCAL_GL_DEPTH_STENCIL: + MOZ_CRASH("GFX: GL_DEPTH_STENCIL is not valid here."); + break; + + default: + break; + } + + gl::GLContext::LocalErrorScope errorScope(*gl); + + if (samples > 0) { + gl->fRenderbufferStorageMultisample(LOCAL_GL_RENDERBUFFER, samples, + internalFormat, width, height); + } else { + gl->fRenderbufferStorage(LOCAL_GL_RENDERBUFFER, internalFormat, width, height); + } + + return errorScope.GetError(); +} + +GLenum +WebGLRenderbuffer::DoRenderbufferStorage(uint32_t samples, + const webgl::FormatUsageInfo* format, + uint32_t width, uint32_t height) +{ + MOZ_ASSERT(mContext->mBoundRenderbuffer == this); + + gl::GLContext* gl = mContext->gl; + MOZ_ASSERT(samples <= 256); // Sanity check. + + GLenum primaryFormat = format->format->sizedFormat; + GLenum secondaryFormat = 0; + + if (mEmulatePackedDepthStencil && primaryFormat == LOCAL_GL_DEPTH24_STENCIL8) { + primaryFormat = DepthFormatForDepthStencilEmu(gl); + secondaryFormat = LOCAL_GL_STENCIL_INDEX8; + } + + gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB); + GLenum error = DoRenderbufferStorageMaybeMultisample(gl, samples, primaryFormat, + width, height); + if (error) + return error; + + if (secondaryFormat) { + if (!mSecondaryRB) { + gl->fGenRenderbuffers(1, &mSecondaryRB); + } + + gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mSecondaryRB); + error = DoRenderbufferStorageMaybeMultisample(gl, samples, secondaryFormat, + width, height); + if (error) + return error; + } else if (mSecondaryRB) { + gl->fDeleteRenderbuffers(1, &mSecondaryRB); + mSecondaryRB = 0; + } + + return 0; +} + +void +WebGLRenderbuffer::RenderbufferStorage(const char* funcName, uint32_t samples, + GLenum internalFormat, uint32_t width, + uint32_t height) +{ + const auto usage = mContext->mFormatUsage->GetRBUsage(internalFormat); + if (!usage) { + mContext->ErrorInvalidEnum("%s: Invalid `internalFormat`: 0x%04x.", funcName, + internalFormat); + return; + } + + if (width > mContext->mImplMaxRenderbufferSize || + height > mContext->mImplMaxRenderbufferSize) + { + mContext->ErrorInvalidValue("%s: Width or height exceeds maximum renderbuffer" + " size.", + funcName); + return; + } + + mContext->MakeContextCurrent(); + + if (!usage->maxSamplesKnown) { + const_cast<webgl::FormatUsageInfo*>(usage)->ResolveMaxSamples(mContext->gl); + } + MOZ_ASSERT(usage->maxSamplesKnown); + + if (samples > usage->maxSamples) { + mContext->ErrorInvalidOperation("%s: `samples` is out of the valid range.", funcName); + return; + } + + // Validation complete. + + const GLenum error = DoRenderbufferStorage(samples, usage, width, height); + if (error) { + const char* errorName = mContext->ErrorName(error); + mContext->GenerateWarning("%s generated error %s", funcName, errorName); + return; + } + + mSamples = samples; + mFormat = usage; + mWidth = width; + mHeight = height; + mImageDataStatus = WebGLImageDataStatus::UninitializedImageData; + + InvalidateStatusOfAttachedFBs(); +} + +void +WebGLRenderbuffer::DoFramebufferRenderbuffer(FBTarget target, GLenum attachment) const +{ + gl::GLContext* gl = mContext->gl; + + if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT) { + const GLuint stencilRB = (mSecondaryRB ? mSecondaryRB : mPrimaryRB); + gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_DEPTH_ATTACHMENT, + LOCAL_GL_RENDERBUFFER, mPrimaryRB); + gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_STENCIL_ATTACHMENT, + LOCAL_GL_RENDERBUFFER, stencilRB); + return; + } + + gl->fFramebufferRenderbuffer(target.get(), attachment, + LOCAL_GL_RENDERBUFFER, mPrimaryRB); +} + +GLint +WebGLRenderbuffer::GetRenderbufferParameter(RBTarget target, + RBParam pname) const +{ + gl::GLContext* gl = mContext->gl; + + switch (pname.get()) { + case LOCAL_GL_RENDERBUFFER_STENCIL_SIZE: + if (!mFormat) + return 0; + + if (!mFormat->format->s) + return 0; + + return 8; + + case LOCAL_GL_RENDERBUFFER_SAMPLES: + case LOCAL_GL_RENDERBUFFER_WIDTH: + case LOCAL_GL_RENDERBUFFER_HEIGHT: + case LOCAL_GL_RENDERBUFFER_RED_SIZE: + case LOCAL_GL_RENDERBUFFER_GREEN_SIZE: + case LOCAL_GL_RENDERBUFFER_BLUE_SIZE: + case LOCAL_GL_RENDERBUFFER_ALPHA_SIZE: + case LOCAL_GL_RENDERBUFFER_DEPTH_SIZE: + { + gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB); + GLint i = 0; + gl->fGetRenderbufferParameteriv(target.get(), pname.get(), &i); + return i; + } + + case LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT: + { + GLenum ret = LOCAL_GL_RGBA4; + if (mFormat) { + ret = mFormat->format->sizedFormat; + + if (!mContext->IsWebGL2() && ret == LOCAL_GL_DEPTH24_STENCIL8) { + ret = LOCAL_GL_DEPTH_STENCIL; + } + } + return ret; + } + } + + MOZ_ASSERT(false, "This function should only be called with valid `pname`."); + return 0; +} + +NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLRenderbuffer) + +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLRenderbuffer, AddRef) +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLRenderbuffer, Release) + +} // namespace mozilla |