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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLExtensionCompressedTextureATC.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLExtensionCompressedTextureATC.cpp')
-rw-r--r--dom/canvas/WebGLExtensionCompressedTextureATC.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/dom/canvas/WebGLExtensionCompressedTextureATC.cpp b/dom/canvas/WebGLExtensionCompressedTextureATC.cpp
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+++ b/dom/canvas/WebGLExtensionCompressedTextureATC.cpp
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WebGLExtensions.h"
+
+#include "GLContext.h"
+#include "mozilla/dom/WebGLRenderingContextBinding.h"
+#include "WebGLContext.h"
+
+#ifdef FOO
+#error FOO is already defined! We use FOO() macros to keep things succinct in this file.
+#endif
+
+namespace mozilla {
+
+WebGLExtensionCompressedTextureATC::WebGLExtensionCompressedTextureATC(WebGLContext* webgl)
+ : WebGLExtensionBase(webgl)
+{
+ RefPtr<WebGLContext> webgl_ = webgl; // Bug 1201275
+ const auto fnAdd = [&webgl_](GLenum sizedFormat, webgl::EffectiveFormat effFormat) {
+ auto& fua = webgl_->mFormatUsage;
+
+ auto usage = fua->EditUsage(effFormat);
+ usage->isFilterable = true;
+ fua->AllowSizedTexFormat(sizedFormat, usage);
+
+ webgl_->mCompressedTextureFormats.AppendElement(sizedFormat);
+ };
+
+#define FOO(x) LOCAL_GL_ ## x, webgl::EffectiveFormat::x
+
+ fnAdd(FOO(ATC_RGB_AMD));
+ fnAdd(FOO(ATC_RGBA_EXPLICIT_ALPHA_AMD));
+ fnAdd(FOO(ATC_RGBA_INTERPOLATED_ALPHA_AMD));
+
+#undef FOO
+}
+
+WebGLExtensionCompressedTextureATC::~WebGLExtensionCompressedTextureATC()
+{
+}
+
+IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureATC, WEBGL_compressed_texture_atc)
+
+} // namespace mozilla