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author | wolfbeast <mcwerewolf@gmail.com> | 2018-09-03 10:11:38 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-09-03 10:11:38 +0200 |
commit | ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2 (patch) | |
tree | c44670a25d942a672951e430499f70978ec7d337 /dom/canvas/WebGLContext.cpp | |
parent | 45f9a0daad81d1c6a1188b3473e5f0c67d27c0aa (diff) | |
download | UXP-ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2.tar UXP-ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2.tar.gz UXP-ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2.tar.lz UXP-ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2.tar.xz UXP-ab961aeb54335fd07c66de2e3b8c3b6af6f89ea2.zip |
Remove all C++ Telemetry Accumulation calls.
This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables).
Stub resolution/removal should be a follow-up to this.
Diffstat (limited to 'dom/canvas/WebGLContext.cpp')
-rw-r--r-- | dom/canvas/WebGLContext.cpp | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/dom/canvas/WebGLContext.cpp b/dom/canvas/WebGLContext.cpp index 32eed6354..14bc7e3e3 100644 --- a/dom/canvas/WebGLContext.cpp +++ b/dom/canvas/WebGLContext.cpp @@ -825,10 +825,6 @@ NS_IMETHODIMP WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) { if (signedWidth < 0 || signedHeight < 0) { - if (!gl) { - Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID, - NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_SIZE")); - } GenerateWarning("Canvas size is too large (seems like a negative value wrapped)"); return NS_ERROR_OUT_OF_MEMORY; } @@ -884,12 +880,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) return NS_OK; } - nsCString failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_UNKOWN"); - auto autoTelemetry = mozilla::MakeScopeExit([&] { - Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID, - failureId); - }); - // End of early return cases. // At this point we know that we're not just resizing an existing context, // we are initializing a new context. @@ -911,7 +901,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) // resource handles created from older context generations. if (!(mGeneration + 1).isValid()) { // exit without changing the value of mGeneration - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_TOO_MANY"); const nsLiteralCString text("Too many WebGL contexts created this run."); ThrowEvent_WebGLContextCreationError(text); return NS_ERROR_FAILURE; @@ -928,11 +917,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) disabled |= gfxPlatform::InSafeMode(); if (disabled) { - if (gfxPlatform::InSafeMode()) { - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_SAFEMODE"); - } else { - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_DISABLED"); - } const nsLiteralCString text("WebGL is currently disabled."); ThrowEvent_WebGLContextCreationError(text); return NS_ERROR_FAILURE; @@ -945,7 +929,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) if (mOptions.failIfMajorPerformanceCaveat) { nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo(); if (!HasAcceleratedLayers(gfxInfo)) { - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_PERF_CAVEAT"); const nsLiteralCString text("failIfMajorPerformanceCaveat: Compositor is not" " hardware-accelerated."); ThrowEvent_WebGLContextCreationError(text); @@ -961,12 +944,9 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) if (!CreateAndInitGL(forceEnabled, &failReasons)) { nsCString text("WebGL creation failed: "); for (const auto& cur : failReasons) { - Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID, cur.key); - text.AppendASCII("\n* "); text.Append(cur.info); } - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_REASON"); ThrowEvent_WebGLContextCreationError(text); return NS_ERROR_FAILURE; } @@ -978,7 +958,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) DestroyResourcesAndContext(); MOZ_ASSERT(!gl); - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_PERF_WARP"); const nsLiteralCString text("failIfMajorPerformanceCaveat: Driver is not" " hardware-accelerated."); ThrowEvent_WebGLContextCreationError(text); @@ -992,7 +971,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) DestroyResourcesAndContext(); MOZ_ASSERT(!gl); - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_DXGL_INTEROP2"); const nsLiteralCString text("Caveat: WGL without DXGLInterop2."); ThrowEvent_WebGLContextCreationError(text); return NS_ERROR_FAILURE; @@ -1001,7 +979,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) } if (!ResizeBackbuffer(width, height)) { - failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_BACKBUFFER"); const nsLiteralCString text("Initializing WebGL backbuffer failed."); ThrowEvent_WebGLContextCreationError(text); return NS_ERROR_FAILURE; @@ -1085,7 +1062,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight) ////// - failureId = NS_LITERAL_CSTRING("SUCCESS"); return NS_OK; } |