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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLActiveInfo.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLActiveInfo.cpp')
-rw-r--r--dom/canvas/WebGLActiveInfo.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/dom/canvas/WebGLActiveInfo.cpp b/dom/canvas/WebGLActiveInfo.cpp
new file mode 100644
index 000000000..e13f47c0a
--- /dev/null
+++ b/dom/canvas/WebGLActiveInfo.cpp
@@ -0,0 +1,132 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WebGLActiveInfo.h"
+
+#include "mozilla/dom/WebGLRenderingContextBinding.h"
+
+namespace mozilla {
+
+static uint8_t
+ElemSizeFromType(GLenum elemType)
+{
+ switch (elemType) {
+ case LOCAL_GL_BOOL:
+ case LOCAL_GL_FLOAT:
+ case LOCAL_GL_INT:
+ case LOCAL_GL_UNSIGNED_INT:
+ case LOCAL_GL_SAMPLER_2D:
+ case LOCAL_GL_SAMPLER_3D:
+ case LOCAL_GL_SAMPLER_CUBE:
+ case LOCAL_GL_SAMPLER_2D_SHADOW:
+ case LOCAL_GL_SAMPLER_2D_ARRAY:
+ case LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW:
+ case LOCAL_GL_SAMPLER_CUBE_SHADOW:
+ case LOCAL_GL_INT_SAMPLER_2D:
+ case LOCAL_GL_INT_SAMPLER_3D:
+ case LOCAL_GL_INT_SAMPLER_CUBE:
+ case LOCAL_GL_INT_SAMPLER_2D_ARRAY:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_3D:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
+ return 1;
+
+ case LOCAL_GL_BOOL_VEC2:
+ case LOCAL_GL_FLOAT_VEC2:
+ case LOCAL_GL_INT_VEC2:
+ case LOCAL_GL_UNSIGNED_INT_VEC2:
+ return 2;
+
+ case LOCAL_GL_BOOL_VEC3:
+ case LOCAL_GL_FLOAT_VEC3:
+ case LOCAL_GL_INT_VEC3:
+ case LOCAL_GL_UNSIGNED_INT_VEC3:
+ return 3;
+
+ case LOCAL_GL_BOOL_VEC4:
+ case LOCAL_GL_FLOAT_VEC4:
+ case LOCAL_GL_INT_VEC4:
+ case LOCAL_GL_UNSIGNED_INT_VEC4:
+ case LOCAL_GL_FLOAT_MAT2:
+ return 4;
+
+ case LOCAL_GL_FLOAT_MAT2x3:
+ case LOCAL_GL_FLOAT_MAT3x2:
+ return 6;
+
+ case LOCAL_GL_FLOAT_MAT2x4:
+ case LOCAL_GL_FLOAT_MAT4x2:
+ return 8;
+
+ case LOCAL_GL_FLOAT_MAT3:
+ return 9;
+
+ case LOCAL_GL_FLOAT_MAT3x4:
+ case LOCAL_GL_FLOAT_MAT4x3:
+ return 12;
+
+ case LOCAL_GL_FLOAT_MAT4:
+ return 16;
+
+ default:
+ MOZ_CRASH("GFX: Bad `elemType`.");
+ }
+}
+
+////////////////////
+
+WebGLActiveInfo::WebGLActiveInfo(WebGLContext* webgl, GLint elemCount, GLenum elemType,
+ bool isArray, const nsACString& baseUserName,
+ const nsACString& baseMappedName)
+ : mWebGL(webgl)
+ , mElemCount(elemCount)
+ , mElemType(elemType)
+ , mBaseUserName(baseUserName)
+ , mIsArray(isArray)
+ , mElemSize(ElemSizeFromType(elemType))
+ , mBaseMappedName(baseMappedName)
+{ }
+
+bool
+WebGLActiveInfo::IsSampler() const
+{
+ switch (mElemType) {
+ case LOCAL_GL_SAMPLER_2D:
+ case LOCAL_GL_SAMPLER_3D:
+ case LOCAL_GL_SAMPLER_CUBE:
+ case LOCAL_GL_SAMPLER_2D_SHADOW:
+ case LOCAL_GL_SAMPLER_2D_ARRAY:
+ case LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW:
+ case LOCAL_GL_SAMPLER_CUBE_SHADOW:
+ case LOCAL_GL_INT_SAMPLER_2D:
+ case LOCAL_GL_INT_SAMPLER_3D:
+ case LOCAL_GL_INT_SAMPLER_CUBE:
+ case LOCAL_GL_INT_SAMPLER_2D_ARRAY:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_3D:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE:
+ case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+JSObject*
+WebGLActiveInfo::WrapObject(JSContext* js, JS::Handle<JSObject*> givenProto)
+{
+ return dom::WebGLActiveInfoBinding::Wrap(js, this, givenProto);
+}
+
+NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLActiveInfo)
+
+NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLActiveInfo, AddRef)
+NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLActiveInfo, Release)
+
+} // namespace mozilla