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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/WebGL1ContextUniforms.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGL1ContextUniforms.cpp')
-rw-r--r-- | dom/canvas/WebGL1ContextUniforms.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/dom/canvas/WebGL1ContextUniforms.cpp b/dom/canvas/WebGL1ContextUniforms.cpp new file mode 100644 index 000000000..706eac945 --- /dev/null +++ b/dom/canvas/WebGL1ContextUniforms.cpp @@ -0,0 +1,50 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGL1Context.h" + +namespace mozilla { + +bool +WebGL1Context::ValidateAttribPointerType(bool /*integerMode*/, GLenum type, + uint32_t* out_alignment, const char* info) +{ + MOZ_ASSERT(out_alignment); + if (!out_alignment) + return false; + + switch (type) { + case LOCAL_GL_BYTE: + case LOCAL_GL_UNSIGNED_BYTE: + *out_alignment = 1; + return true; + + case LOCAL_GL_SHORT: + case LOCAL_GL_UNSIGNED_SHORT: + *out_alignment = 2; + return true; + // XXX case LOCAL_GL_FIXED: + case LOCAL_GL_FLOAT: + *out_alignment = 4; + return true; + } + + ErrorInvalidEnumInfo(info, type); + return false; +} + +bool +WebGL1Context::ValidateUniformMatrixTranspose(bool transpose, const char* info) +{ + if (transpose) { + ErrorInvalidValue("%s: transpose must be FALSE as per the " + "OpenGL ES 2.0 spec", info); + return false; + } + + return true; +} + +} // namespace mozilla |