diff options
author | janekptacijarabaci <janekptacijarabaci@seznam.cz> | 2018-03-14 12:13:01 +0100 |
---|---|---|
committer | janekptacijarabaci <janekptacijarabaci@seznam.cz> | 2018-03-14 12:13:01 +0100 |
commit | 35c61a027dc6f4d58ca9d33e06da79adf2503ebd (patch) | |
tree | 8ec4f35ab71eb895d3ea993faf4deec39e4ad258 /dom/animation/test/css-transitions/file_event-dispatch.html | |
parent | c58cec26c73da9a5c48f7d75555c6a2409965693 (diff) | |
download | UXP-35c61a027dc6f4d58ca9d33e06da79adf2503ebd.tar UXP-35c61a027dc6f4d58ca9d33e06da79adf2503ebd.tar.gz UXP-35c61a027dc6f4d58ca9d33e06da79adf2503ebd.tar.lz UXP-35c61a027dc6f4d58ca9d33e06da79adf2503ebd.tar.xz UXP-35c61a027dc6f4d58ca9d33e06da79adf2503ebd.zip |
Bug 1264125: Fire transitioncancel event when a transition is canceled (added tests + style clean up)
Issue #55
Diffstat (limited to 'dom/animation/test/css-transitions/file_event-dispatch.html')
-rw-r--r-- | dom/animation/test/css-transitions/file_event-dispatch.html | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/dom/animation/test/css-transitions/file_event-dispatch.html b/dom/animation/test/css-transitions/file_event-dispatch.html new file mode 100644 index 000000000..7140cda36 --- /dev/null +++ b/dom/animation/test/css-transitions/file_event-dispatch.html @@ -0,0 +1,474 @@ +<!doctype html> +<meta charset=utf-8> +<title>Tests for CSS-Transition events</title> +<link rel="help" href="https://drafts.csswg.org/css-transitions-2/#transition-events"> +<script src="../testcommon.js"></script> +<body> +<script> +'use strict'; + +/** + * Helper class to record the elapsedTime member of each event. + * The EventWatcher class in testharness.js allows us to wait on + * multiple events in a certain order but only records the event + * parameters of the most recent event. + */ +function TransitionEventHandler(target) { + this.target = target; + this.target.ontransitionrun = function(evt) { + this.transitionrun = evt.elapsedTime; + }.bind(this); + this.target.ontransitionstart = function(evt) { + this.transitionstart = evt.elapsedTime; + }.bind(this); + this.target.ontransitionend = function(evt) { + this.transitionend = evt.elapsedTime; + }.bind(this); + this.target.ontransitioncancel = function(evt) { + this.transitioncancel = evt.elapsedTime; + }.bind(this); +} + +TransitionEventHandler.prototype.clear = function() { + this.transitionrun = undefined; + this.transitionstart = undefined; + this.transitionend = undefined; + this.transitioncancel = undefined; +}; + +function setupTransition(t, transitionStyle) { + var div = addDiv(t, { style: 'transition: ' + transitionStyle }); + var watcher = new EventWatcher(t, div, [ 'transitionrun', + 'transitionstart', + 'transitionend', + 'transitioncancel' ]); + flushComputedStyle(div); + + div.style.marginLeft = '100px'; + var transition = div.getAnimations()[0]; + + return [transition, watcher, div]; +} + +// On the next frame (i.e. when events are queued), whether or not the +// transition is still pending depends on the implementation. +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + return watcher.wait_for('transitionrun').then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Idle -> Pending or Before'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + // Force the transition to leave the idle phase + transition.startTime = document.timeline.currentTime; + return watcher.wait_for('transitionrun').then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Idle -> Before'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + var handler = new TransitionEventHandler(div); + + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + transition.pause(); + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + assert_equals(handler.transitionrun, 0.0); + assert_equals(handler.transitionstart, 0.0); + }); +}, 'Idle or Pending -> Active'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + var handler = new TransitionEventHandler(div); + + // Seek to After phase. + transition.finish(); + return watcher.wait_for([ 'transitionrun', + 'transitionstart', + 'transitionend' ]).then(function(evt) { + assert_equals(handler.transitionrun, 0.0); + assert_equals(handler.transitionstart, 0.0); + assert_equals(handler.transitionend, 100.0); + }); +}, 'Idle or Pending -> After'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + + return Promise.all([ watcher.wait_for('transitionrun'), + transition.ready ]).then(function() { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Before -> Idle (display: none)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + + return Promise.all([ watcher.wait_for('transitionrun'), + transition.ready ]).then(function() { + // Make idle + transition.timeline = null; + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Before -> Idle (Animation.timeline = null)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + + return Promise.all([ watcher.wait_for('transitionrun'), + transition.ready ]).then(function() { + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for('transitionstart'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Before -> Active'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + var handler = new TransitionEventHandler(div); + + return Promise.all([ watcher.wait_for('transitionrun'), + transition.ready ]).then(function() { + // Seek to After phase. + transition.currentTime = 200 * MS_PER_SEC; + return watcher.wait_for([ 'transitionstart', 'transitionend' ]); + }).then(function(evt) { + assert_equals(handler.transitionstart, 0.0); + assert_equals(handler.transitionend, 100.0); + }); +}, 'Before -> After'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s'); + + // Seek to Active start position. + transition.pause(); + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Idle, no delay (display: none)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s'); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + transition.currentTime = 0; + transition.timeline = null; + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Idle, no delay (Animation.timeline = null)'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + // Pause so the currentTime is fixed and we can accurately compare the event + // time in transition cancel events. + transition.pause(); + + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Idle, with positive delay (display: none)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + transition.currentTime = 100 * MS_PER_SEC; + transition.timeline = null; + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Idle, with positive delay (Animation.timeline = null)'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s -50s'); + + // Pause so the currentTime is fixed and we can accurately compare the event + // time in transition cancel events. + transition.pause(); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 50.0); + }); +}, 'Active -> Idle, with negative delay (display: none)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s -50s'); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + transition.currentTime = 50 * MS_PER_SEC; + transition.timeline = null; + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Idle, with negative delay (Animation.timeline = null)'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Seek to Before phase. + transition.currentTime = 0; + return watcher.wait_for('transitionend'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 0.0); + }); +}, 'Active -> Before'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Seek to After phase. + transition.currentTime = 200 * MS_PER_SEC; + return watcher.wait_for('transitionend'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 100.0); + }); +}, 'Active -> After'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + var handler = new TransitionEventHandler(div); + + // Seek to After phase. + transition.finish(); + return watcher.wait_for([ 'transitionrun', + 'transitionstart', + 'transitionend' ]).then(function(evt) { + // Seek to Before phase. + transition.currentTime = 0; + return watcher.wait_for([ 'transitionstart', 'transitionend' ]); + }).then(function(evt) { + assert_equals(handler.transitionstart, 100.0); + assert_equals(handler.transitionend, 0.0); + }); +}, 'After -> Before'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s 100s'); + // Seek to After phase. + transition.finish(); + return watcher.wait_for([ 'transitionrun', + 'transitionstart', + 'transitionend' ]).then(function(evt) { + // Seek to Active phase. + transition.currentTime = 100 * MS_PER_SEC; + return watcher.wait_for('transitionstart'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 100.0); + }); +}, 'After -> Active'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s -50s'); + var handler = new TransitionEventHandler(div); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function() { + assert_equals(handler.transitionrun, 50.0); + assert_equals(handler.transitionstart, 50.0); + transition.finish(); + return watcher.wait_for('transitionend'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 100.0); + }); +}, 'Calculating the interval start and end time with negative start delay.'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + var handler = new TransitionEventHandler(div); + + return watcher.wait_for('transitionrun').then(function(evt) { + // We can't set the end delay via generated effect timing. + // Because CSS-Transition use the AnimationEffectTimingReadOnly. + transition.effect = new KeyframeEffect(div, + { marginleft: [ '0px', '100px' ]}, + { duration: 100 * MS_PER_SEC, + endDelay: -50 * MS_PER_SEC }); + // Seek to Before and play. + transition.cancel(); + transition.play(); + return watcher.wait_for([ 'transitioncancel', + 'transitionrun', + 'transitionstart' ]); + }).then(function() { + assert_equals(handler.transitionstart, 0.0); + + // Seek to After phase. + transition.finish(); + return watcher.wait_for('transitionend'); + }).then(function(evt) { + assert_equals(evt.elapsedTime, 50.0); + }); +}, 'Calculating the interval start and end time with negative end delay.'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + + return watcher.wait_for('transitionrun').then(function() { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + return watcher.wait_for('transitioncancel'); + }).then(function() { + transition.cancel(); + // Then wait a couple of frames and check that no event was dispatched + return waitForAnimationFrames(2); + }); +}, 'Call Animation.cancel after cancelling transition.'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + + return watcher.wait_for('transitionrun').then(function(evt) { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + transition.play(); + watcher.wait_for([ 'transitioncancel', + 'transitionrun', + 'transitionstart' ]); + }); +}, 'Restart transition after cancelling transition immediately'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s 100s'); + + return watcher.wait_for('transitionrun').then(function(evt) { + // Make idle + div.style.display = 'none'; + flushComputedStyle(div); + transition.play(); + transition.cancel(); + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + // Then wait a couple of frames and check that no event was dispatched + return waitForAnimationFrames(2); + }); +}, 'Call Animation.cancel after restarting transition immediately'); + +promise_test(function(t) { + var [transition, watcher] = + setupTransition(t, 'margin-left 100s'); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + // Make idle + transition.timeline = null; + return watcher.wait_for('transitioncancel'); + }).then(function(evt) { + transition.timeline = document.timeline; + transition.play(); + + return watcher.wait_for(['transitionrun', 'transitionstart']); + }); +}, 'Set timeline and play transition after clear the timeline'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s'); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function() { + transition.cancel(); + return watcher.wait_for('transitioncancel'); + }).then(function() { + // Make After phase + transition.effect = null; + + // Then wait a couple of frames and check that no event was dispatched + return waitForAnimationFrames(2); + }); +}, 'Set null target effect after cancel the transition'); + +promise_test(function(t) { + var [transition, watcher, div] = + setupTransition(t, 'margin-left 100s'); + + return watcher.wait_for([ 'transitionrun', + 'transitionstart' ]).then(function(evt) { + transition.effect = null; + return watcher.wait_for('transitionend'); + }).then(function(evt) { + transition.cancel(); + return watcher.wait_for('transitioncancel'); + }); +}, 'Cancel the transition after clearing the target effect'); + +done(); +</script> +</body> +</html> |