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authorjanekptacijarabaci <janekptacijarabaci@seznam.cz>2018-03-14 08:52:52 +0100
committerjanekptacijarabaci <janekptacijarabaci@seznam.cz>2018-03-14 08:52:52 +0100
commitcf4482199c5b92c5029b79c086cf9f831a87f895 (patch)
treec09d0a057e4f4ad10080d4ac487031e6f8292fc8 /dom/animation/ComputedTiming.h
parentc4730100294c28df0a170f47565ded7eebfaba49 (diff)
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Bug 1264125: Fire transitioncancel event when a transition is canceled - part 1 (in the description)
Issue #55 part 1 - Add transitioncancel event handler part 2 - Add ontransitioncancel EventHandler to WebIDL part 3 - Add member of active time to ComputedTiming
Diffstat (limited to 'dom/animation/ComputedTiming.h')
-rw-r--r--dom/animation/ComputedTiming.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/dom/animation/ComputedTiming.h b/dom/animation/ComputedTiming.h
index 4a98e3933..addf15865 100644
--- a/dom/animation/ComputedTiming.h
+++ b/dom/animation/ComputedTiming.h
@@ -29,6 +29,8 @@ struct ComputedTiming
// Will equal StickyTimeDuration::Forever() if the animation repeats
// indefinitely.
StickyTimeDuration mActiveDuration;
+ // The time within the active interval.
+ StickyTimeDuration mActiveTime;
// The effect end time in local time (i.e. an offset from the effect's
// start time). Will equal StickyTimeDuration::Forever() if the animation
// plays indefinitely.