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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /devtools/client/locales/en-US/performance.dtd | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'devtools/client/locales/en-US/performance.dtd')
-rw-r--r-- | devtools/client/locales/en-US/performance.dtd | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/devtools/client/locales/en-US/performance.dtd b/devtools/client/locales/en-US/performance.dtd new file mode 100644 index 000000000..4009ae104 --- /dev/null +++ b/devtools/client/locales/en-US/performance.dtd @@ -0,0 +1,137 @@ +<!-- This Source Code Form is subject to the terms of the Mozilla Public + - License, v. 2.0. If a copy of the MPL was not distributed with this + - file, You can obtain one at http://mozilla.org/MPL/2.0/. --> + +<!-- LOCALIZATION NOTE : FILE This file contains the Performance strings --> +<!-- LOCALIZATION NOTE : FILE Do not translate commandkey --> + +<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to + - keep it in English, or another language commonly spoken among web developers. + - You want to make that choice consistent across the developer tools. + - A good criteria is the language in which you'd find the best + - documentation on web development on the web. --> + +<!-- LOCALIZATION NOTE (performanceUI.bufferStatusTooltip): This string + - is displayed as the tooltip for the buffer capacity during a recording. --> +<!ENTITY performanceUI.bufferStatusTooltip "The profiler stores samples in a circular buffer, and once the buffer reaches the limit for a recording, newer samples begin to overwrite samples at the beginning of the recording."> + +<!-- LOCALIZATION NOTE (performanceUI.disabledRealTime.nonE10SBuild): This string + - is displayed as a message for why the real time overview graph is disabled + - when running on a non-multiprocess build. --> +<!ENTITY performanceUI.disabledRealTime.nonE10SBuild "Realtime recording data disabled on non-multiprocess Firefox."> + +<!-- LOCALIZATION NOTE (performanceUI.disabledRealTime.disabledE10S): This string + - is displayed as a message for why the real time overview graph is disabled + - when running on a build that can run multiprocess Firefox, but just is not enabled. --> +<!ENTITY performanceUI.disabledRealTime.disabledE10S "Enable multiprocess Firefox in preferences for rendering recording data in realtime."> + +<!-- LOCALIZATION NOTE (performanceUI.bufferStatusFull): This string + - is displayed when the profiler's circular buffer has started to overlap. --> +<!ENTITY performanceUI.bufferStatusFull "The buffer is full. Older samples are now being overwritten."> + +<!-- LOCALIZATION NOTE (performanceUI.loadingNotice): This is the label shown + - in the details view while the profiler is unavailable, for example, while + - in Private Browsing mode. --> +<!ENTITY performanceUI.unavailableNoticePB "Recording a profile is currently unavailable. Please close all private browsing windows and try again."> + +<!-- LOCALIZATION NOTE (performanceUI.loadingNotice): This is the label shown + - in the details view while loading a profile. --> +<!ENTITY performanceUI.loadingNotice "Loading…"> + +<!-- LOCALIZATION NOTE (performanceUI.toolbar.*): These strings are displayed + - in the toolbar on buttons that select which view is currently shown. --> +<!ENTITY performanceUI.toolbar.waterfall "Waterfall"> +<!ENTITY performanceUI.toolbar.waterfall.tooltiptext "Shows the different operations the browser is performing during the recording, laid out sequentially as a waterfall."> +<!ENTITY performanceUI.toolbar.js-calltree "Call Tree"> +<!ENTITY performanceUI.toolbar.js-calltree.tooltiptext "Highlights JavaScript functions where the browser spent most time during the recording."> +<!ENTITY performanceUI.toolbar.memory-calltree "Allocations"> +<!ENTITY performanceUI.toolbar.allocations.tooltiptext "Shows where memory was allocated during the recording."> +<!ENTITY performanceUI.toolbar.js-flamegraph "JS Flame Chart"> +<!ENTITY performanceUI.toolbar.js-flamegraph.tooltiptext "Shows the JavaScript call stack over the course of the recording."> +<!ENTITY performanceUI.toolbar.memory-flamegraph "Allocations Flame Chart"> + +<!-- LOCALIZATION NOTE (performanceUI.table.*): These strings are displayed + - in the call tree headers for a recording. --> +<!ENTITY performanceUI.table.totalDuration "Total Time"> +<!ENTITY performanceUI.table.totalDuration.tooltip "The amount of time spent in this function and functions it calls."> +<!ENTITY performanceUI.table.selfDuration "Self Time"> +<!ENTITY performanceUI.table.selfDuration.tooltip "The amount of time spent only within this function."> +<!ENTITY performanceUI.table.totalPercentage "Total Cost"> +<!ENTITY performanceUI.table.totalPercentage.tooltip "The percentage of time spent in this function and functions it calls."> +<!ENTITY performanceUI.table.selfPercentage "Self Cost"> +<!ENTITY performanceUI.table.selfPercentage.tooltip "The percentage of time spent only within this function."> +<!ENTITY performanceUI.table.samples "Samples"> +<!ENTITY performanceUI.table.samples.tooltip "The number of times this function was on the stack when the profiler took a sample."> +<!ENTITY performanceUI.table.function "Function"> +<!ENTITY performanceUI.table.function.tooltip "The name and source location of the sampled function."> +<!ENTITY performanceUI.table.totalAlloc "Total Sampled Allocations"> +<!ENTITY performanceUI.table.totalAlloc.tooltip "The total number of Object allocations sampled at this location and in callees."> +<!ENTITY performanceUI.table.selfAlloc "Self Sampled Allocations"> +<!ENTITY performanceUI.table.selfAlloc.tooltip "The number of Object allocations sampled at this location."> + +<!-- LOCALIZATION NOTE (performanceUI.options.filter.tooltiptext): This string + - is displayed next to the filter button--> +<!ENTITY performanceUI.options.filter.tooltiptext "Select what data to display in the timeline"> + +<!-- LOCALIZATION NOTE (performanceUI.options.gear.tooltiptext): This is the + - tooltip for the options button. --> +<!ENTITY performanceUI.options.gear.tooltiptext "Configure performance preferences."> + +<!-- LOCALIZATION NOTE (performanceUI.invertTree): This is the label shown next to + - a checkbox that inverts and un-inverts the profiler's call tree. --> +<!ENTITY performanceUI.invertTree "Invert Call Tree"> +<!ENTITY performanceUI.invertTree.tooltiptext "Inverting the call tree displays the profiled call paths starting from the youngest frames and expanding out to the older frames."> + +<!-- LOCALIZATION NOTE (performanceUI.invertFlameGraph): This is the label shown next to + - a checkbox that inverts and un-inverts the profiler's flame graph. --> +<!ENTITY performanceUI.invertFlameGraph "Invert Flame Chart"> +<!ENTITY performanceUI.invertFlameGraph.tooltiptext "Inverting the flame chart displays the profiled call paths starting from the youngest frames and expanding out to the older frames."> + +<!-- LOCALIZATION NOTE (performanceUI.showPlatformData): This is the + - label for the checkbox that toggles whether or not Gecko platform data + - is displayed in the profiler. --> +<!ENTITY performanceUI.showPlatformData "Show Gecko Platform Data"> +<!ENTITY performanceUI.showPlatformData.tooltiptext "Showing platform data enables the JavaScript Profiler reports to include Gecko platform symbols."> + +<!-- LOCALIZATION NOTE (performanceUI.showJITOptimizations): This string + - is displayed next to a checkbox determining whether or not JIT optimization data + - should be displayed. --> +<!ENTITY performanceUI.showJITOptimizations "Show JIT Optimizations"> +<!ENTITY performanceUI.showJITOptimizations.tooltiptext "Show JIT optimization data sampled in each JavaScript frame."> + +<!-- LOCALIZATION NOTE (performanceUI.flattenTreeRecursion): This is the + - label for the checkbox that toggles the flattening of tree recursion in inspected + - functions in the profiler. --> +<!ENTITY performanceUI.flattenTreeRecursion "Flatten Tree Recursion"> +<!ENTITY performanceUI.flattenTreeRecursion.tooltiptext "Flatten recursion when inspecting functions."> + +<!-- LOCALIZATION NOTE (performanceUI.enableMemory): This string + - is displayed next to a checkbox determining whether or not memory + - measurements are enabled. --> +<!ENTITY performanceUI.enableMemory "Record Memory"> +<!ENTITY performanceUI.enableMemory.tooltiptext "Record memory consumption while profiling."> + +<!-- LOCALIZATION NOTE (performanceUI.enableAllocations): This string + - is displayed next to a checkbox determining whether or not allocation + - measurements are enabled. --> +<!ENTITY performanceUI.enableAllocations "Record Allocations"> +<!ENTITY performanceUI.enableAllocations.tooltiptext "Record Object allocations while profiling."> + +<!-- LOCALIZATION NOTE (performanceUI.enableFramerate): This string + - is displayed next to a checkbox determining whether or not framerate + - is recorded. --> +<!ENTITY performanceUI.enableFramerate "Record Framerate"> +<!ENTITY performanceUI.enableFramerate.tooltiptext "Record framerate while profiling."> + +<!-- LOCALIZATION NOTE (performanceUI.console.recordingNoticeStart/recordingNoticeEnd): + - This string is displayed when a recording is selected that started via console.profile. + - Wraps the command used to start, like "Currently recording via console.profile("label")" --> +<!ENTITY performanceUI.console.recordingNoticeStart "Currently recording via"> +<!ENTITY performanceUI.console.recordingNoticeEnd ""> + +<!-- LOCALIZATION NOTE (performanceUI.console.stopCommandStart/stopCommandEnd): + - This string is displayed when a recording is selected that started via console.profile. + - Indicates how to stop the recording, wrapping the command, like + - "Stop recording by entering console.profileEnd("label") into the console." --> +<!ENTITY performanceUI.console.stopCommandStart "Stop recording by entering"> +<!ENTITY performanceUI.console.stopCommandEnd "into the console."> |