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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /build/docs/visualstudio.rst | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
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diff --git a/build/docs/visualstudio.rst b/build/docs/visualstudio.rst new file mode 100644 index 000000000..3fbf28e94 --- /dev/null +++ b/build/docs/visualstudio.rst @@ -0,0 +1,100 @@ +.. _build_visualstudio: + +====================== +Visual Studio Projects +====================== + +The build system contains alpha support for generating Visual Studio +project files to aid with development. + +To generate Visual Studio project files, you'll need to have a configured tree:: + + mach configure + +(If you have built recently, your tree is already configured.) + +Then, simply generate the Visual Studio build backend:: + + mach build-backend -b VisualStudio + +If all goes well, the path to the generated Solution (``.sln``) file should be +printed. You should be able to open that solution with Visual Studio 2010 or +newer. + +Currently, output is hard-coded to the Visual Studio 2010 format. If you open +the solution in a newer Visual Studio release, you will be prompted to upgrade +projects. Simply click through the wizard to do that. + +Structure of Solution +===================== + +The Visual Studio solution consists of hundreds of projects spanning thousands +of files. To help with organization, the solution is divided into the following +trees/folders: + +Build Targets + This folder contains common build targets. The *full* project is used to + perform a full build. The *binaries* project is used to build just binaries. + The *visual-studio* project can be built to regenerate the Visual Studio + project files. + + Performing the *clean* action on any of these targets will clean the + *entire* build output. + +Binaries + This folder contains common binaries that can be executed from within + Visual Studio. If you are building the Firefox desktop application, + the *firefox* project will launch firefox.exe. You probably want one of + these set to your startup project. + +Libraries + This folder contains entries for each static library that is produced as + part of the build. These roughly correspond to each directory in the tree + containing C/C++. e.g. code from ``dom/base`` will be contained in the + ``dom_base`` project. + + These projects don't do anything when built. If you build a project here, + the *binaries* build target project is built. + +Updating Project Files +====================== + +As you pull and update the source tree, your Visual Studio files may fall out +of sync with the build configuration. The tree should still build fine from +within Visual Studio. But source files may be missing and IntelliSense may not +have the proper build configuration. + +To account for this, you'll want to periodically regenerate the Visual Studio +project files. You can do this within Visual Studio by building the +``Build Targets :: visual-studio`` project or by running +``mach build-backend -b VisualStudio`` from the command line. + +Currently, regeneration rewrites the original project files. **If you've made +any customizations to the solution or projects, they will likely get +overwritten.** We would like to improve this user experience in the +future. + +Moving Project Files Around +=========================== + +The produced Visual Studio solution and project files should be portable. +If you want to move them to a non-default directory, they should continue +to work from wherever they are. If they don't, please file a bug. + +Invoking mach through Visual Studio +=================================== + +It's possible to build the tree via Visual Studio. There is some light magic +involved here. + +Alongside the Visual Studio project files is a batch script named ``mach.bat``. +This batch script sets the environment variables present in your *MozillaBuild* +development environment at the time of Visual Studio project generation +and invokes *mach* inside an msys shell with the arguments specified to the +batch script. This script essentially allows you to invoke mach commands +inside the MozillaBuild environment without having to load MozillaBuild. + +While projects currently only utilize the ``mach build`` command, the batch +script does not limit it's use: any mach command can be invoked. Developers +may abuse this fact to add custom projects and commands that invoke other +mach commands. |