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author | Gaming4JC <g4jc@bulletmail.org> | 2018-08-19 18:18:36 -0400 |
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committer | Gaming4JC <g4jc@bulletmail.org> | 2018-08-19 18:18:36 -0400 |
commit | f3ea4b9d7ac88193b0669e12a31a20685c89691b (patch) | |
tree | 36c3c1770d3a2e636e34259975401014e923ddf1 /application/basilisk/base/content/tabbrowser.xml | |
parent | f36ad080c6f2f13012180dc0ac566893be9020ad (diff) | |
download | UXP-f3ea4b9d7ac88193b0669e12a31a20685c89691b.tar UXP-f3ea4b9d7ac88193b0669e12a31a20685c89691b.tar.gz UXP-f3ea4b9d7ac88193b0669e12a31a20685c89691b.tar.lz UXP-f3ea4b9d7ac88193b0669e12a31a20685c89691b.tar.xz UXP-f3ea4b9d7ac88193b0669e12a31a20685c89691b.zip |
Basilisk: Remove TelemetryStopwatch
Diffstat (limited to 'application/basilisk/base/content/tabbrowser.xml')
-rw-r--r-- | application/basilisk/base/content/tabbrowser.xml | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/application/basilisk/base/content/tabbrowser.xml b/application/basilisk/base/content/tabbrowser.xml index f8dbcf364..76ea5d167 100644 --- a/application/basilisk/base/content/tabbrowser.xml +++ b/application/basilisk/base/content/tabbrowser.xml @@ -1042,11 +1042,6 @@ </body> </method> - <!-- Holds a unique ID for the tab change that's currently being timed. - Used to make sure that multiple, rapid tab switches do not try to - create overlapping timers. --> - <field name="_tabSwitchID">null</field> - <method name="updateCurrentBrowser"> <parameter name="aForceUpdate"/> <body> @@ -1055,33 +1050,6 @@ if (this.mCurrentBrowser == newBrowser && !aForceUpdate) return; - if (!aForceUpdate) { - TelemetryStopwatch.start("FX_TAB_SWITCH_UPDATE_MS"); - if (!gMultiProcessBrowser) { - // old way of measuring tab paint which is not valid with e10s. - // Waiting until the next MozAfterPaint ensures that we capture - // the time it takes to paint, upload the textures to the compositor, - // and then composite. - if (this._tabSwitchID) { - TelemetryStopwatch.cancel("FX_TAB_SWITCH_TOTAL_MS"); - } - - let tabSwitchID = Symbol(); - - TelemetryStopwatch.start("FX_TAB_SWITCH_TOTAL_MS"); - this._tabSwitchID = tabSwitchID; - - let onMozAfterPaint = () => { - if (this._tabSwitchID === tabSwitchID) { - TelemetryStopwatch.finish("FX_TAB_SWITCH_TOTAL_MS"); - this._tabSwitchID = null; - } - window.removeEventListener("MozAfterPaint", onMozAfterPaint); - } - window.addEventListener("MozAfterPaint", onMozAfterPaint); - } - } - var oldTab = this.mCurrentTab; // Preview mode should not reset the owner @@ -1274,9 +1242,6 @@ }); this.dispatchEvent(event); } - - if (!aForceUpdate) - TelemetryStopwatch.finish("FX_TAB_SWITCH_UPDATE_MS"); ]]> </body> </method> @@ -4145,8 +4110,6 @@ */ startTabSwitch: function () { - TelemetryStopwatch.cancel("FX_TAB_SWITCH_TOTAL_E10S_MS", window); - TelemetryStopwatch.start("FX_TAB_SWITCH_TOTAL_E10S_MS", window); this.addMarker("AsyncTabSwitch:Start"); this.switchInProgress = true; }, @@ -4162,31 +4125,18 @@ this.getTabState(this.requestedTab) == this.STATE_LOADED) { // After this point the tab has switched from the content thread's point of view. // The changes will be visible after the next refresh driver tick + composite. - let time = TelemetryStopwatch.timeElapsed("FX_TAB_SWITCH_TOTAL_E10S_MS", window); - if (time != -1) { - TelemetryStopwatch.finish("FX_TAB_SWITCH_TOTAL_E10S_MS", window); - this.log("DEBUG: tab switch time = " + time); this.addMarker("AsyncTabSwitch:Finish"); - } this.switchInProgress = false; } }, spinnerDisplayed: function () { this.assert(!this.spinnerTab); - TelemetryStopwatch.start("FX_TAB_SWITCH_SPINNER_VISIBLE_MS", window); - // We have a second, similar probe for capturing recordings of - // when the spinner is displayed for very long periods. - TelemetryStopwatch.start("FX_TAB_SWITCH_SPINNER_VISIBLE_LONG_MS", window); this.addMarker("AsyncTabSwitch:SpinnerShown"); }, spinnerHidden: function () { this.assert(this.spinnerTab); - this.log("DEBUG: spinner time = " + - TelemetryStopwatch.timeElapsed("FX_TAB_SWITCH_SPINNER_VISIBLE_MS", window)); - TelemetryStopwatch.finish("FX_TAB_SWITCH_SPINNER_VISIBLE_MS", window); - TelemetryStopwatch.finish("FX_TAB_SWITCH_SPINNER_VISIBLE_LONG_MS", window); this.addMarker("AsyncTabSwitch:SpinnerHidden"); // we do not get a onPaint after displaying the spinner this.maybeFinishTabSwitch(); |