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#pragma once
#include "UpdateDialog.h"
#include "UpdateObserver.h"
class UpdateDialogPrivate;
class UpdateDialogCocoa : public UpdateDialog
{
public:
UpdateDialogCocoa();
~UpdateDialogCocoa();
// implements UpdateDialog
virtual void init(int argc, char** argv);
virtual void exec();
virtual void quit();
// implements UpdateObserver
virtual void updateError(const std::string& errorMessage);
virtual void updateProgress(int percentage);
virtual void updateFinished();
static void* createAutoreleasePool();
static void releaseAutoreleasePool(void* data);
private:
void enableDockIcon();
UpdateDialogPrivate* d;
};
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