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#include "StandardDirs.h"
#include "FileUtils.h"
#include "StringUtils.h"
#ifdef PLATFORM_UNIX
#include <stdlib.h>
#include <pwd.h>
#include <unistd.h>
#endif
#ifdef PLATFORM_WINDOWS
#include <shlobj.h>
#endif
#ifdef PLATFORM_UNIX
std::string StandardDirs::homeDir()
{
std::string dir = notNullString(getenv("HOME"));
if (!dir.empty())
{
return dir;
}
else
{
// note: if this process has been elevated with sudo,
// this will return the home directory of the root user
struct passwd* userData = getpwuid(getuid());
return notNullString(userData->pw_dir);
}
}
#endif
std::string StandardDirs::appDataPath(const std::string& organizationName,
const std::string& appName)
{
#ifdef PLATFORM_LINUX
std::string xdgDataHome = notNullString(getenv("XDG_DATA_HOME"));
if (xdgDataHome.empty())
{
xdgDataHome = homeDir() + "/.local/share";
}
xdgDataHome += "/data/" + organizationName + '/' + appName;
return xdgDataHome;
#elif defined(PLATFORM_MAC)
std::string path = applicationSupportFolderPath();
path += '/' + appName;
return path;
#elif defined(PLATFORM_WINDOWS)
char buffer[MAX_PATH + 1];
if (SHGetFolderPath(0, CSIDL_LOCAL_APPDATA, 0 /* hToken */, SHGFP_TYPE_CURRENT, buffer) == S_OK)
{
std::string path = FileUtils::toUnixPathSeparators(notNullString(buffer));
path += '/' + organizationName + '/' + appName;
return path;
}
else
{
return std::string();
}
#endif
}
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