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project(updater)
cmake_minimum_required(VERSION 2.6)
enable_testing()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
include_directories(depends)
if (WIN32)
include_directories(depends/win32cpp/include)
if(MSVC)
# - Link the updater binary statically with the Visual C++ runtime
# so that the executable can function standalone.
# - Enable PDB generation for release builds
set(CMAKE_CXX_FLAGS_DEBUG "/MT")
set(CMAKE_C_FLAGS_DEBUG "/MT")
set(CMAKE_CXX_FLAGS_RELEASE "/MT /Zi /O2 /Ob2 /D NDEBUG")
set(CMAKE_C_FLAGS_RELEASE "/MT /Zi /O2 /Ob2 /D NDEBUG")
remove_definitions(-DUNICODE -D_UNICODE)
endif()
else()
# optimize for reduced code size
set(CMAKE_CXX_FLAGS_RELEASE "-Os")
set(CMAKE_C_FLAGS_RELEASE "-Os")
endif()
if (APPLE)
# Build the updater as a dual 32/64bit binary. If only one architecture
# is required, removing the other architecture will reduce the size
# of the updater binary
set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
# Build the updater so that it works on OS X 10.5 and above.
set(MIN_OSX_VERSION 10.5)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${MIN_OSX_VERSION}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${MIN_OSX_VERSION}")
endif()
add_subdirectory(src)
add_subdirectory(depends/AnyOption)
add_subdirectory(depends/tinyxml)
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