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#include "ResourceHandler.h"
#include "Resource.h"
void ResourceHandler::setResult(const QVariant &result)
{
m_result = result;
if (m_resource)
{
m_resource->reportResult();
}
}
void ResourceHandler::setFailure(const QString &reason)
{
if (m_resource)
{
m_resource->reportFailure(reason);
}
}
void ResourceHandler::setProgress(const int progress)
{
if (m_resource)
{
m_resource->reportProgress(progress);
}
}
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