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#include "BaseProfiler.h"
#include <QProcess>
#ifdef Q_OS_WIN
#include <windows.h>
#endif
BaseProfiler::BaseProfiler(BaseInstance *instance, QObject *parent)
: QObject(parent), m_instance(instance)
{
}
BaseProfiler::~BaseProfiler()
{
}
void BaseProfiler::beginProfiling(MinecraftProcess *process)
{
beginProfilingImpl(process);
}
qint64 BaseProfiler::pid(QProcess *process)
{
#ifdef Q_OS_WIN
struct _PROCESS_INFORMATION *procinfo = process->pid();
return procinfo->dwProcessId;
#else
return process->pid();
#endif
}
BaseProfilerFactory::~BaseProfilerFactory()
{
}
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