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#pragma once
#include "NetAction.h"
class ScreenShot;
typedef std::shared_ptr<class ScreenShotUpload> ScreenShotUploadPtr;
typedef std::shared_ptr<class ScreenShotGet> ScreenShotGetPtr;
class ScreenShotUpload : public NetAction
{
public:
explicit ScreenShotUpload(ScreenShot *shot);
static ScreenShotUploadPtr make(ScreenShot *shot)
{
return ScreenShotUploadPtr(new ScreenShotUpload(shot));
}
protected
slots:
virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
virtual void downloadError(QNetworkReply::NetworkError error);
virtual void downloadFinished();
virtual void downloadReadyRead()
{
}
public
slots:
virtual void start();
private:
ScreenShot *m_shot;
};
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