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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "logic/tasks/Task.h"
#include <QMap>
struct PasswordLogin
{
QString username;
QString password;
};
struct User
{
QString id;
QMap<QString, QString> properties;
};
struct LoginResponse
{
QString username;
QString session_id; // session id is a combination of player id and the access token
QString player_name;
QString player_id;
QString access_token;
User user; // FIXME: no idea what this really is yet. anything relevant?
};
class QNetworkReply;
class LoginTask : public Task
{
Q_OBJECT
public:
explicit LoginTask(const PasswordLogin &loginInfo, QObject *parent = 0);
LoginResponse getResult()
{
return result;
}
protected
slots:
void legacyLogin();
void processLegacyReply(QNetworkReply *reply);
void parseLegacyReply(QByteArray data);
QString parseLegacyError(QNetworkReply *reply);
void yggdrasilLogin();
void processYggdrasilReply(QNetworkReply *reply);
void parseYggdrasilReply(QByteArray data);
QString parseYggdrasilError(QNetworkReply *reply);
void processReply(QNetworkReply *reply, std::function<void(LoginTask *, QByteArray)>,
std::function<QString(LoginTask *, QNetworkReply *)>);
protected:
void executeTask();
LoginResponse result;
QNetworkReply *netReply;
PasswordLogin loginInfo;
};
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