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/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QAbstractListModel>
#include <QString>
#include <QList>
#include <memory>
#include "RawLibrary.h"
#include "VersionFile.h"
#include "JarMod.h"
#include "multimc_logic_export.h"
class ProfileStrategy;
class OneSixInstance;
class MULTIMC_LOGIC_EXPORT MinecraftProfile : public QAbstractListModel
{
Q_OBJECT
friend class ProfileStrategy;
public:
explicit MinecraftProfile(ProfileStrategy *strategy);
void setStrategy(ProfileStrategy * strategy);
ProfileStrategy *strategy();
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const override;
virtual int columnCount(const QModelIndex &parent) const override;
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
/// is this version unchanged by the user?
bool isVanilla();
/// remove any customizations on top of whatever 'vanilla' means
bool revertToVanilla();
/// install more jar mods
void installJarMods(QStringList selectedFiles);
/// DEPRECATED, remove ASAP
int getFreeOrderNumber();
enum MoveDirection { MoveUp, MoveDown };
/// move patch file # up or down the list
void move(const int index, const MoveDirection direction);
/// remove patch file # - including files/records
bool remove(const int index);
/// remove patch file by id - including files/records
bool remove(const QString id);
bool customize(int index);
bool revertToBase(int index);
void resetOrder();
/// reload all profile patches from storage, clear the profile and apply the patches
void reload();
/// clear the profile
void clear();
/// apply the patches. Throws all sorts of errors.
void reapply();
/// apply the patches. Catches all the errors and returns true/false for success/failure
bool reapplySafe();
/// do a finalization step (should always be done after applying all patches to profile)
void finalize();
public:
/// get all java libraries that belong to the classpath
QList<RawLibraryPtr> getActiveNormalLibs();
/// get all native libraries that need to be available to the process
QList<RawLibraryPtr> getActiveNativeLibs();
/// get file ID of the patch file at #
QString versionFileId(const int index) const;
/// get the profile patch by id
ProfilePatchPtr versionPatch(const QString &id);
/// get the profile patch by index
ProfilePatchPtr versionPatch(int index);
/// save the current patch order
void saveCurrentOrder() const;
public: /* only use in ProfileStrategy */
/// Remove all the patches
void clearPatches();
/// Add the patch object to the internal list of patches
void appendPatch(ProfilePatchPtr patch);
public: /* data */
/// the ID - determines which jar to use! ACTUALLY IMPORTANT!
QString id;
/// the time this version was actually released by Mojang, as string and as QDateTime
QString m_releaseTimeString;
QDateTime m_releaseTime;
/// the time this version was last updated by Mojang, as string and as QDateTime
QString m_updateTimeString;
QDateTime m_updateTime;
/// Release type - "release" or "snapshot"
QString type;
/// Assets type - "legacy" or a version ID
QString assets;
/**
* DEPRECATED: Old versions of the new vanilla launcher used this
* ex: "username_session_version"
*/
QString processArguments;
/// Same as above, but only for vanilla
QString vanillaProcessArguments;
/**
* arguments that should be used for launching minecraft
*
* ex: "--username ${auth_player_name} --session ${auth_session}
* --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
*/
QString minecraftArguments;
/// Same as above, but only for vanilla
QString vanillaMinecraftArguments;
/**
* A list of all tweaker classes
*/
QStringList tweakers;
/**
* The main class to load first
*/
QString mainClass;
/**
* The applet class, for some very old minecraft releases
*/
QString appletClass;
/// the list of libs - both active and inactive, native and java
QList<RawLibraryPtr> libraries;
/// same, but only vanilla.
QList<RawLibraryPtr> vanillaLibraries;
/// traits, collected from all the version files (version files can only add)
QSet<QString> traits;
/// A list of jar mods. version files can add those.
QList<JarmodPtr> jarMods;
/*
FIXME: add support for those rules here? Looks like a pile of quick hacks to me though.
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"incompatibilityReason": "There is a bug in LWJGL which makes it incompatible with OSX
10.5.8. Please go to New Profile and use 1.5.2 for now. Sorry!"
}
*/
// QList<Rule> rules;
private:
QList<ProfilePatchPtr> VersionPatches;
ProfileStrategy *m_strategy = nullptr;
};
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