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/*
 * libnbt++ - A library for the Minecraft Named Binary Tag format.
 * Copyright (C) 2013, 2015  ljfa-ag
 *
 * This file is part of libnbt++.
 *
 * libnbt++ is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * libnbt++ is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with libnbt++.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MAKE_UNIQUE_H_INCLUDED
#define MAKE_UNIQUE_H_INCLUDED

#include <memory>

namespace nbt
{

///Creates a new object of type T and returns a std::unique_ptr to it
template<class T, class... Args>
std::unique_ptr<T> make_unique(Args&&... args)
{
    return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}

}

#endif // MAKE_UNIQUE_H_INCLUDED