1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
|
#include "LaunchController.h"
#include "MainWindow.h"
#include <minecraft/auth/MojangAccountList.h>
#include "MultiMC.h"
#include "dialogs/CustomMessageBox.h"
#include "dialogs/ProfileSelectDialog.h"
#include "dialogs/ProgressDialog.h"
#include "dialogs/EditAccountDialog.h"
#include "InstanceWindow.h"
#include "BuildConfig.h"
#include "JavaCommon.h"
#include "SettingsUI.h"
#include <QLineEdit>
#include <QInputDialog>
#include <tasks/Task.h>
#include <minecraft/auth/YggdrasilTask.h>
#include <launch/steps/TextPrint.h>
#include <QStringList>
LaunchController::LaunchController(QObject *parent) : Task(parent)
{
}
void LaunchController::executeTask()
{
login();
}
// FIXME: minecraft specific
void LaunchController::login()
{
if (!m_instance)
{
emitFailed(tr("No instance specified"));
return;
}
JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
// Find an account to use.
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
MojangAccountPtr account = accounts->activeAccount();
if (accounts->count() <= 0)
{
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(
m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
"account logged in to MultiMC."
"Would you like to open the account manager to add an account now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
if (reply == QMessageBox::Yes)
{
// Open the account manager.
SettingsUI::ShowPageDialog(MMC->globalSettingsPages(), m_parentWidget, "accounts");
}
}
else if (account.get() == nullptr)
{
// If no default account is set, ask the user which one to use.
ProfileSelectDialog selectDialog(tr("Which profile would you like to use?"),
ProfileSelectDialog::GlobalDefaultCheckbox, m_parentWidget);
selectDialog.exec();
// Launch the instance with the selected account.
account = selectDialog.selectedAccount();
// If the user said to use the account as default, do that.
if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
accounts->setActiveAccount(account->username());
}
// if no account is selected, we bail
if (!account.get())
{
emitFailed(tr("No account selected for launch"));
return;
}
// we try empty password first :)
QString password;
// we loop until the user succeeds in logging in or gives up
bool tryagain = true;
// the failure. the default failure.
const QString needLoginAgain = tr("Your account is currently not logged in. Please enter "
"your password to log in again.");
QString failReason = needLoginAgain;
while (tryagain)
{
m_session = std::make_shared<AuthSession>();
m_session->wants_online = m_online;
auto task = account->login(m_session, password);
if (task)
{
// We'll need to validate the access token to make sure the account
// is still logged in.
ProgressDialog progDialog(m_parentWidget);
if (m_online)
{
progDialog.setSkipButton(true, tr("Play Offline"));
}
progDialog.execWithTask(task.get());
if (!task->successful())
{
auto failReasonNew = task->failReason();
if(failReasonNew == "Invalid token.")
{
failReason = needLoginAgain;
}
else failReason = failReasonNew;
}
}
switch (m_session->status)
{
case AuthSession::Undetermined:
{
qCritical() << "Received undetermined session status during login. Bye.";
tryagain = false;
emitFailed(tr("Received undetermined session status during login."));
break;
}
case AuthSession::RequiresPassword:
{
EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
auto username = m_session->username;
auto chopN = [](QString toChop, int N) -> QString
{
if(toChop.size() > N)
{
auto left = toChop.left(N);
left += QString("\u25CF").repeated(toChop.size() - N);
return left;
}
return toChop;
};
if(username.contains('@'))
{
auto parts = username.split('@');
auto mailbox = chopN(parts[0],3);
QString domain = chopN(parts[1], 3);
username = mailbox + '@' + domain;
}
passDialog.setUsername(username);
if (passDialog.exec() == QDialog::Accepted)
{
password = passDialog.password();
}
else
{
tryagain = false;
}
break;
}
case AuthSession::PlayableOffline:
{
// we ask the user for a player name
bool ok = false;
QString usedname = m_session->player_name;
QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
tr("Choose your offline mode player name."),
QLineEdit::Normal, m_session->player_name, &ok);
if (!ok)
{
tryagain = false;
break;
}
if (name.length())
{
usedname = name;
}
m_session->MakeOffline(usedname);
// offline flavored game from here :3
}
case AuthSession::PlayableOnline:
{
launchInstance();
tryagain = false;
return;
}
}
}
emitFailed(tr("Failed to launch."));
}
void LaunchController::launchInstance()
{
Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
if(!m_instance->reload())
{
QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't load the instance profile."));
emitFailed(tr("Couldn't load the instance profile."));
return;
}
m_launcher = m_instance->createLaunchTask(m_session);
if (!m_launcher)
{
emitFailed(tr("Couldn't instantiate a launcher."));
return;
}
auto console = qobject_cast<InstanceWindow *>(m_parentWidget);
if(!console)
{
MMC->showInstanceWindow(m_instance);
}
connect(m_launcher.get(), &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch);
m_launcher->prependStep(std::make_shared<TextPrint>(m_launcher.get(), "MultiMC version: " + BuildConfig.printableVersionString() + "\n\n", MessageLevel::MultiMC));
m_launcher->start();
}
void LaunchController::readyForLaunch()
{
if (!m_profiler)
{
m_launcher->proceed();
emitSucceeded();
return;
}
QString error;
if (!m_profiler->check(&error))
{
m_launcher->abort();
QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
emitFailed("Profiler startup failed");
return;
}
BaseProfiler *profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);
connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
{
QMessageBox msg;
msg.setText(tr("The game launch is delayed until you press the "
"button. This is the right time to setup the profiler, as the "
"profiler server is running now.\n\n%1").arg(message));
msg.setWindowTitle(tr("Waiting"));
msg.setIcon(QMessageBox::Information);
msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
msg.setModal(true);
msg.exec();
m_launcher->proceed();
emitSucceeded();
});
connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message)
{
QMessageBox msg;
msg.setText(tr("Couldn't start the profiler: %1").arg(message));
msg.setWindowTitle(tr("Error"));
msg.setIcon(QMessageBox::Critical);
msg.addButton(QMessageBox::Ok);
msg.setModal(true);
msg.exec();
m_launcher->abort();
emitFailed("Profiler startup failed");
});
profilerInstance->beginProfiling(m_launcher);
}
|