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path: root/api/logic/tools/MCEditTool.cpp
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#include "MCEditTool.h"

#include <QDir>
#include <QProcess>
#include <QUrl>

#include "settings/SettingsObject.h"
#include "BaseInstance.h"
#include "minecraft/MinecraftInstance.h"

MCEditTool::MCEditTool(SettingsObjectPtr settings)
{
	settings->registerSetting("MCEditPath");
	m_settings = settings;
}

void MCEditTool::setPath(QString& path)
{
	m_settings->set("MCEditPath", path);
}

QString MCEditTool::path() const
{
	return m_settings->get("MCEditPath").toString();
}

bool MCEditTool::check(const QString& toolPath, QString& error)
{
	if (toolPath.isEmpty())
	{
		error = QObject::tr("Path is empty");
		return false;
	}
	const QDir dir(toolPath);
	if (!dir.exists())
	{
		error = QObject::tr("Path does not exist");
		return false;
	}
	if (!dir.exists("mcedit.sh") && !dir.exists("mcedit.py") && !dir.exists("mcedit.exe") && !dir.exists("Contents") && !dir.exists("mcedit2.exe"))
	{
		error = QObject::tr("Path does not seem to be a MCEdit path");
		return false;
	}
	return true;
}

QString MCEditTool::getProgramPath()
{
#ifdef Q_OS_OSX
	return path();
#else
	const QString mceditPath = path();
	QDir mceditDir(mceditPath);
#ifdef Q_OS_LINUX
	if (mceditDir.exists("mcedit.sh"))
	{
		return mceditDir.absoluteFilePath("mcedit.sh");
	}
	else if (mceditDir.exists("mcedit.py"))
	{
		return mceditDir.absoluteFilePath("mcedit.py");
	}
	return QString();
#elif defined(Q_OS_WIN32)
	if (mceditDir.exists("mcedit.exe"))
	{
		return mceditDir.absoluteFilePath("mcedit.exe");
	}
	else if (mceditDir.exists("mcedit2.exe"))
	{
		return mceditDir.absoluteFilePath("mcedit2.exe");
	}
	return QString();
#endif
#endif
}