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#include "MCEditTool.h"
#include <QDir>
#include <QProcess>
#include <QUrl>
#include "settings/SettingsObject.h"
#include "BaseInstance.h"
#include "minecraft/MinecraftInstance.h"
MCEditTool::MCEditTool(SettingsObjectPtr settings)
{
settings->registerSetting("MCEditPath");
m_settings = settings;
}
void MCEditTool::setPath(QString& path)
{
m_settings->set("MCEditPath", path);
}
QString MCEditTool::path() const
{
return m_settings->get("MCEditPath").toString();
}
bool MCEditTool::check(const QString& toolPath, QString& error)
{
if (toolPath.isEmpty())
{
error = QObject::tr("Path is empty");
return false;
}
const QDir dir(toolPath);
if (!dir.exists())
{
error = QObject::tr("Path does not exist");
return false;
}
if (!dir.exists("mcedit.sh") && !dir.exists("mcedit.py") && !dir.exists("mcedit.exe") && !dir.exists("Contents") && !dir.exists("mcedit2.exe"))
{
error = QObject::tr("Path does not seem to be a MCEdit path");
return false;
}
return true;
}
QString MCEditTool::getProgramPath()
{
#ifdef Q_OS_OSX
return path();
#else
const QString mceditPath = path();
QDir mceditDir(mceditPath);
#ifdef Q_OS_LINUX
if (mceditDir.exists("mcedit.sh"))
{
return mceditDir.absoluteFilePath("mcedit.sh");
}
else if (mceditDir.exists("mcedit.py"))
{
return mceditDir.absoluteFilePath("mcedit.py");
}
return QString();
#elif defined(Q_OS_WIN32)
if (mceditDir.exists("mcedit.exe"))
{
return mceditDir.absoluteFilePath("mcedit.exe");
}
else if (mceditDir.exists("mcedit2.exe"))
{
return mceditDir.absoluteFilePath("mcedit2.exe");
}
return QString();
#endif
#endif
}
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