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/* Copyright 2013-2018 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <launch/LaunchStep.h>
#include <LoggedProcess.h>
#include <minecraft/auth/AuthSession.h>

class LauncherPartLaunch: public LaunchStep
{
	Q_OBJECT
public:
	explicit LauncherPartLaunch(LaunchTask *parent);
	virtual ~LauncherPartLaunch() {};

	virtual void executeTask();
	virtual bool abort();
	virtual void proceed();
	virtual bool canAbort() const
	{
		return true;
	}
	void setWorkingDirectory(const QString &wd);
	void setAuthSession(AuthSessionPtr session)
	{
		m_session = session;
	}

private slots:
	void on_state(LoggedProcess::State state);

private:
	LoggedProcess m_process;
	QString m_command;
	AuthSessionPtr m_session;
	QString m_launchScript;
	bool mayProceed = false;
};