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path: root/api/logic/minecraft/VersionFile.cpp
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#include <QJsonArray>
#include <QJsonDocument>

#include <QDebug>

#include "minecraft/VersionFile.h"
#include "minecraft/Library.h"
#include "minecraft/ComponentList.h"
#include "ParseUtils.h"

#include <Version.h>

static bool isMinecraftVersion(const QString &uid)
{
	return uid == "net.minecraft";
}

void VersionFile::applyTo(ComponentList *profile)
{
	// Only real Minecraft can set those. Don't let anything override them.
	if (isMinecraftVersion(uid))
	{
		profile->applyMinecraftVersion(minecraftVersion);
		profile->applyMinecraftVersionType(type);
		// HACK: ignore assets from other version files than Minecraft
		// workaround for stupid assets issue caused by amazon:
		// https://www.theregister.co.uk/2017/02/28/aws_is_awol_as_s3_goes_haywire/
		profile->applyMinecraftAssets(mojangAssetIndex);
	}

	profile->applyMainJar(mainJar);
	profile->applyMainClass(mainClass);
	profile->applyAppletClass(appletClass);
	profile->applyMinecraftArguments(minecraftArguments);
	profile->applyTweakers(addTweakers);
	profile->applyJarMods(jarMods);
	profile->applyMods(mods);
	profile->applyTraits(traits);

	for (auto library : libraries)
	{
		profile->applyLibrary(library);
	}
	profile->applyProblemSeverity(getProblemSeverity());
}

/*
	auto theirVersion = profile->getMinecraftVersion();
	if (!theirVersion.isNull() && !dependsOnMinecraftVersion.isNull())
	{
		if (QRegExp(dependsOnMinecraftVersion, Qt::CaseInsensitive, QRegExp::Wildcard).indexIn(theirVersion) == -1)
		{
			throw MinecraftVersionMismatch(uid, dependsOnMinecraftVersion, theirVersion);
		}
	}
*/