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#include "InstanceCopyTask.h"
#include "BaseInstanceProvider.h"
#include "settings/INISettingsObject.h"
#include "FileSystem.h"
#include "NullInstance.h"
#include "pathmatcher/RegexpMatcher.h"
InstanceCopyTask::InstanceCopyTask(SettingsObjectPtr settings, BaseInstanceProvider* target, InstancePtr origInstance, const QString& instName, const QString& instIcon, const QString& instGroup, bool copySaves)
{
m_globalSettings = settings;
m_target = target;
m_origInstance = origInstance;
m_instName = instName;
m_instIcon = instIcon;
m_instGroup = instGroup;
m_copySaves = copySaves;
}
void InstanceCopyTask::executeTask()
{
setStatus(tr("Copying instance %1").arg(m_origInstance->name()));
std::unique_ptr<IPathMatcher> matcher;
if(!m_copySaves)
{
// FIXME: get this from the original instance type...
auto matcherReal = new RegexpMatcher("[.]?minecraft/saves");
matcherReal->caseSensitive(false);
matcher.reset(matcherReal);
}
QString stagingPath = m_target->getStagedInstancePath();
FS::copy folderCopy(m_origInstance->instanceRoot(), stagingPath);
folderCopy.followSymlinks(false).blacklist(matcher.get());
if (!folderCopy())
{
m_target->destroyStagingPath(stagingPath);
emitFailed(tr("Instance folder copy failed."));
return;
}
// FIXME: shouldn't this be able to report errors?
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(stagingPath, "instance.cfg"));
instanceSettings->registerSetting("InstanceType", "Legacy");
// FIXME: and this too? errors???
m_origInstance->copy(stagingPath);
InstancePtr inst(new NullInstance(m_globalSettings, instanceSettings, stagingPath));
inst->setName(m_instName);
inst->setIconKey(m_instIcon);
m_target->commitStagedInstance(stagingPath, stagingPath, m_instName, m_instGroup);
emitSucceeded();
}
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