#pragma once #include "UpdateDialog.h" #include "UpdateObserver.h" class UpdateDialogPrivate; class UpdateDialogCocoa : public UpdateDialog { public: UpdateDialogCocoa(); ~UpdateDialogCocoa(); // implements UpdateDialog virtual void init(int argc, char** argv); virtual void exec(); virtual void quit(); // implements UpdateObserver virtual void updateError(const std::string& errorMessage); virtual void updateProgress(int percentage); virtual void updateFinished(); static void* createAutoreleasePool(); static void releaseAutoreleasePool(void* data); private: void enableDockIcon(); UpdateDialogPrivate* d; };