// This file contains the resource ID definitions for Win32++. // The resource ID for MENU, ICON, ToolBar Bitmap, Accelerator, // and Window Caption #define IDW_MAIN 51 // Resource ID for the About dialog #define IDW_ABOUT 52 // Resource IDs for menu items #define IDW_VIEW_TOOLBAR 53 #define IDW_VIEW_STATUSBAR 54 // Resource IDs for the Command Bands #define IDW_CMD_BANDS 55 #define IDW_MENUBAR 56 #define IDW_TOOLBAR 57 // Resource ID for the Accelerator key #define IDW_QUIT 58 // Resource IDs for MDI menu items #define IDW_MDI_CASCADE 60 #define IDW_MDI_TILE 61 #define IDW_MDI_ARRANGE 62 #define IDW_MDI_CLOSEALL 63 #define IDW_FIRSTCHILD 64 #define IDW_CHILD2 65 #define IDW_CHILD3 66 #define IDW_CHILD4 67 #define IDW_CHILD5 68 #define IDW_CHILD6 69 #define IDW_CHILD7 70 #define IDW_CHILD8 71 #define IDW_CHILD9 72 #define IDW_CHILD10 73 #define IDW_FILE_MRU_FILE1 75 #define IDW_FILE_MRU_FILE2 76 #define IDW_FILE_MRU_FILE3 77 #define IDW_FILE_MRU_FILE4 78 #define IDW_FILE_MRU_FILE5 79 #define IDW_FILE_MRU_FILE6 80 #define IDW_FILE_MRU_FILE7 81 #define IDW_FILE_MRU_FILE8 82 #define IDW_FILE_MRU_FILE9 83 #define IDW_FILE_MRU_FILE10 84 #define IDW_FILE_MRU_FILE11 85 #define IDW_FILE_MRU_FILE12 86 #define IDW_FILE_MRU_FILE13 87 #define IDW_FILE_MRU_FILE14 88 #define IDW_FILE_MRU_FILE15 89 #define IDW_FILE_MRU_FILE16 90 // Cursor Resources #define IDW_SPLITH 91 #define IDW_SPLITV 92 #define IDW_TRACK4WAY 93 // Docking Bitmap Resources #define IDW_SDBOTTOM 94 #define IDW_SDCENTER 95 #define IDW_SDLEFT 96 #define IDW_SDMIDDLE 97 #define IDW_SDRIGHT 98 #define IDW_SDTOP 99 // A generic ID for any static control #ifndef IDC_STATIC #define IDC_STATIC -1 #endif // Notes about Resource IDs // * In general, resource IDs can have values from 1 to 65535. Programs with // resource IDs higher than 65535 aren't supported on Windows 95 // // * CMenuBar uses resource IDs beginning from 0 for the top level menu items. // Win32++ leaves resource IDs below 51 unallocated for top level menu items. // // * Windows uses the icon with the lowest resource ID as the application's // icon. The application's icon is IDW_MAIN, which is the first resource ID // defined by Win32++. // // * When more than one static control is used in a dialog, the controls should // have a unique ID, unless a resource ID of -1 is used. // // * Users of Win32++ are advised to begin their resource IDs from 120 to // allow for possible expansion of Win32++.