project(updater) cmake_minimum_required(VERSION 2.6) enable_testing() set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules") include_directories(depends) if(WIN32) include_directories(depends/win32cpp) # static all the things. The updater must have no dependencies, or it will fail. if(MINGW) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc -static") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++ -static") #set(CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -static-libgcc -s") #set(CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS} -static-libgcc -static-libstdc++ -s") endif() if(MSVC) # - Link the updater binary statically with the Visual C++ runtime # so that the executable can function standalone. # - Enable PDB generation for release builds set(CMAKE_CXX_FLAGS_DEBUG "/MT") set(CMAKE_C_FLAGS_DEBUG "/MT") set(CMAKE_CXX_FLAGS_RELEASE "/MT /Zi /O2 /Ob2 /D NDEBUG") set(CMAKE_C_FLAGS_RELEASE "/MT /Zi /O2 /Ob2 /D NDEBUG") remove_definitions(-DUNICODE -D_UNICODE) endif() else() # optimize for reduced code size set(CMAKE_CXX_FLAGS_RELEASE "-Os") set(CMAKE_C_FLAGS_RELEASE "-Os") endif() if(APPLE) # Build the updater as a dual 32/64bit binary. If only one architecture # is required, removing the other architecture will reduce the size # of the updater binary set(CMAKE_OSX_ARCHITECTURES i386;x86_64) # Build the updater so that it works on OS X 10.5 and above. set(MIN_OSX_VERSION 10.5) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${MIN_OSX_VERSION}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${MIN_OSX_VERSION}") endif() add_subdirectory(src) add_subdirectory(depends/AnyOption) add_subdirectory(depends/tinyxml)