#pragma once #include "BaseInstance.h" class ModList; class BaseUpdate; class LegacyInstance : public BaseInstance { Q_OBJECT public: explicit LegacyInstance(const QString &rootDir, SettingsObject * settings, QObject *parent = 0); /// Path to the instance's minecraft.jar QString runnableJar() const; //! Path to the instance's modlist file. QString modListFile() const; ////// Mod Lists ////// QSharedPointer jarModList(); QSharedPointer coreModList(); QSharedPointer loaderModList(); QSharedPointer texturePackList(); ////// Directories ////// QString savesDir() const; QString texturePacksDir() const; QString jarModsDir() const; QString binDir() const; QString loaderModsDir() const; QString coreModsDir() const; QString resourceDir() const; virtual QString instanceConfigFolder() const; /*! * Whether or not the instance's minecraft.jar needs to be rebuilt. * If this is true, when the instance launches, its jar mods will be * re-added to a fresh minecraft.jar file. */ bool shouldRebuild() const; void setShouldRebuild(bool val); virtual QString currentVersionId() const; virtual void setCurrentVersionId(QString val); //! The version of LWJGL that this instance uses. QString lwjglVersion() const; /// st the version of LWJGL libs this instance will use void setLWJGLVersion(QString val); virtual QString intendedVersionId() const; virtual bool setIntendedVersionId ( QString version ); virtual bool shouldUpdate() const; virtual void setShouldUpdate(bool val); virtual BaseUpdate* doUpdate(); virtual MinecraftProcess* prepareForLaunch( QString user, QString session ); virtual void cleanupAfterRun(); virtual QDialog * createModEditDialog ( QWidget* parent ); virtual QString defaultBaseJar() const; virtual QString defaultCustomBaseJar() const; bool menuActionEnabled ( QString action_name ) const; virtual QString getStatusbarDescription(); protected slots: virtual void jarModsChanged(); };