#include "ResourceHandler.h" #include "Resource.h" void ResourceHandler::setResult(const QVariant &result) { m_result = result; if (m_resource) { m_resource->reportResult(); } } void ResourceHandler::setFailure(const QString &reason) { if (m_resource) { m_resource->reportFailure(reason); } } void ResourceHandler::setProgress(const int progress) { if (m_resource) { m_resource->reportProgress(progress); } }