/* Copyright 2013-2015 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "Json.h" #include #include #include "Env.h" #include "Exception.h" #include "MinecraftVersionList.h" #include "net/URLConstants.h" #include "ParseUtils.h" #include "ProfileUtils.h" #include "VersionFilterData.h" #include "onesix/OneSixVersionFormat.h" #include "MojangVersionFormat.h" #include static const char * localVersionCache = "versions/versions.dat"; class MCVListLoadTask : public Task { Q_OBJECT public: explicit MCVListLoadTask(MinecraftVersionList *vlist); virtual ~MCVListLoadTask() override{}; virtual void executeTask() override; protected slots: void list_downloaded(); protected: QNetworkReply *vlistReply; MinecraftVersionList *m_list; MinecraftVersion *m_currentStable; }; class MCVListVersionUpdateTask : public Task { Q_OBJECT public: explicit MCVListVersionUpdateTask(MinecraftVersionList *vlist, std::shared_ptr updatedVersion); virtual ~MCVListVersionUpdateTask() override{}; virtual void executeTask() override; protected slots: void json_downloaded(); protected: NetJobPtr specificVersionDownloadJob; std::shared_ptr updatedVersion; MinecraftVersionList *m_list; }; class ListLoadError : public Exception { public: ListLoadError(QString cause) : Exception(cause) {}; virtual ~ListLoadError() noexcept { } }; MinecraftVersionList::MinecraftVersionList(QObject *parent) : BaseVersionList(parent) { loadCachedList(); } Task *MinecraftVersionList::getLoadTask() { return new MCVListLoadTask(this); } bool MinecraftVersionList::isLoaded() { return m_loaded; } const BaseVersionPtr MinecraftVersionList::at(int i) const { return m_vlist.at(i); } int MinecraftVersionList::count() const { return m_vlist.count(); } static bool cmpVersions(BaseVersionPtr first, BaseVersionPtr second) { auto left = std::dynamic_pointer_cast(first); auto right = std::dynamic_pointer_cast(second); return left->getReleaseDateTime() > right->getReleaseDateTime(); } void MinecraftVersionList::sortInternal() { qSort(m_vlist.begin(), m_vlist.end(), cmpVersions); } void MinecraftVersionList::loadCachedList() { QFile localIndex(localVersionCache); if (!localIndex.exists()) { return; } if (!localIndex.open(QIODevice::ReadOnly)) { // FIXME: this is actually a very bad thing! How do we deal with this? qCritical() << "The minecraft version cache can't be read."; return; } auto data = localIndex.readAll(); try { localIndex.close(); QJsonDocument jsonDoc = QJsonDocument::fromBinaryData(data); if (jsonDoc.isNull()) { throw ListLoadError(tr("Error reading the version list.")); } loadList(jsonDoc, Local); } catch (Exception &e) { // the cache has gone bad for some reason... flush it. qCritical() << "The minecraft version cache is corrupted. Flushing cache."; localIndex.remove(); return; } m_hasLocalIndex = true; } void MinecraftVersionList::loadList(QJsonDocument jsonDoc, VersionSource source) { qDebug() << "Loading" << ((source == Remote) ? "remote" : "local") << "version list."; if (!jsonDoc.isObject()) { throw ListLoadError(tr("Error parsing version list JSON: jsonDoc is not an object")); } QJsonObject root = jsonDoc.object(); try { QJsonObject latest = Json::requireObject(root.value("latest")); m_latestReleaseID = Json::requireString(latest.value("release")); m_latestSnapshotID = Json::requireString(latest.value("snapshot")); } catch (Exception &err) { qCritical() << tr("Error parsing version list JSON: couldn't determine latest versions"); } // Now, get the array of versions. if (!root.value("versions").isArray()) { throw ListLoadError(tr("Error parsing version list JSON: version list object is " "missing 'versions' array")); } QJsonArray versions = root.value("versions").toArray(); QList tempList; for (auto version : versions) { // Load the version info. if (!version.isObject()) { qCritical() << "Error while parsing version list : invalid JSON structure"; continue; } QJsonObject versionObj = version.toObject(); QString versionID = versionObj.value("id").toString(""); if (versionID.isEmpty()) { qCritical() << "Error while parsing version : version ID is missing"; continue; } if (g_VersionFilterData.legacyBlacklist.contains(versionID)) { qWarning() << "Blacklisted legacy version ignored: " << versionID; continue; } // Now, we construct the version object and add it to the list. std::shared_ptr mcVersion(new MinecraftVersion()); mcVersion->m_version = versionID; mcVersion->m_releaseTime = timeFromS3Time(versionObj.value("releaseTime").toString("")); mcVersion->m_updateTime = timeFromS3Time(versionObj.value("time").toString("")); // depends on where we load the version from -- network request or local file? mcVersion->m_versionSource = source; mcVersion->m_versionFileURL = versionObj.value("url").toString(""); QString versionTypeStr = versionObj.value("type").toString(""); if (versionTypeStr.isEmpty()) { qCritical() << "Ignoring" << versionID << "because it doesn't have the version type set."; continue; } // OneSix or Legacy. use filter to determine type if (versionTypeStr == "release") { } else if (versionTypeStr == "snapshot") // It's a snapshot... yay { } else if (versionTypeStr == "old_alpha") { } else if (versionTypeStr == "old_beta") { } else { qCritical() << "Ignoring" << versionID << "because it has an invalid version type."; continue; } mcVersion->m_type = versionTypeStr; qDebug() << "Loaded version" << versionID << "from" << ((source == Remote) ? "remote" : "local") << "version list."; tempList.append(mcVersion); } updateListData(tempList); if(source == Remote) { m_loaded = true; } } void MinecraftVersionList::sortVersions() { beginResetModel(); sortInternal(); endResetModel(); } QVariant MinecraftVersionList::data(const QModelIndex& index, int role) const { if (!index.isValid()) return QVariant(); if (index.row() > count()) return QVariant(); auto version = std::dynamic_pointer_cast(m_vlist[index.row()]); switch (role) { case VersionPointerRole: return qVariantFromValue(m_vlist[index.row()]); case VersionRole: return version->name(); case VersionIdRole: return version->descriptor(); case RecommendedRole: return version->descriptor() == m_latestReleaseID; case LatestRole: { if(version->descriptor() != m_latestSnapshotID) return false; MinecraftVersionPtr latestRelease = std::dynamic_pointer_cast(getLatestStable()); /* if(latestRelease && latestRelease->m_releaseTime > version->m_releaseTime) { return false; } */ return true; } case TypeRole: return version->typeString(); default: return QVariant(); } } BaseVersionList::RoleList MinecraftVersionList::providesRoles() const { return {VersionPointerRole, VersionRole, VersionIdRole, RecommendedRole, LatestRole, TypeRole}; } BaseVersionPtr MinecraftVersionList::getLatestStable() const { if(m_lookup.contains(m_latestReleaseID)) return m_lookup[m_latestReleaseID]; return BaseVersionPtr(); } BaseVersionPtr MinecraftVersionList::getRecommended() const { return getLatestStable(); } void MinecraftVersionList::updateListData(QList versions) { beginResetModel(); for (auto version : versions) { auto descr = version->descriptor(); if (!m_lookup.contains(descr)) { m_lookup[version->descriptor()] = version; m_vlist.append(version); continue; } auto orig = std::dynamic_pointer_cast(m_lookup[descr]); auto added = std::dynamic_pointer_cast(version); // updateListData is called after Mojang list loads. those can be local or remote // remote comes always after local // any other options are ignored if (orig->m_versionSource != Local || added->m_versionSource != Remote) { continue; } // alright, it's an update. put it inside the original, for further processing. orig->upstreamUpdate = added; } sortInternal(); endResetModel(); } MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist) { m_list = vlist; m_currentStable = NULL; vlistReply = nullptr; } void MCVListLoadTask::executeTask() { setStatus(tr("Loading instance version list...")); auto worker = ENV.qnam(); vlistReply = worker->get(QNetworkRequest(QUrl("https://launchermeta.mojang.com/mc/game/version_manifest.json"))); connect(vlistReply, SIGNAL(finished()), this, SLOT(list_downloaded())); } void MCVListLoadTask::list_downloaded() { if (vlistReply->error() != QNetworkReply::NoError) { vlistReply->deleteLater(); emitFailed("Failed to load Minecraft main version list" + vlistReply->errorString()); return; } auto data = vlistReply->readAll(); vlistReply->deleteLater(); try { QJsonParseError jsonError; QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError); if (jsonError.error != QJsonParseError::NoError) { throw ListLoadError( tr("Error parsing version list JSON: %1").arg(jsonError.errorString())); } m_list->loadList(jsonDoc, Remote); } catch (Exception &e) { emitFailed(e.cause()); return; } emitSucceeded(); return; } MCVListVersionUpdateTask::MCVListVersionUpdateTask(MinecraftVersionList *vlist, std::shared_ptr updatedVersion) : Task() { m_list = vlist; this->updatedVersion = updatedVersion; } void MCVListVersionUpdateTask::executeTask() { auto job = new NetJob("Version index"); job->addNetAction(ByteArrayDownload::make(QUrl(updatedVersion->getUrl()))); specificVersionDownloadJob.reset(job); connect(specificVersionDownloadJob.get(), SIGNAL(succeeded()), SLOT(json_downloaded())); connect(specificVersionDownloadJob.get(), SIGNAL(failed(QString)), SIGNAL(failed(QString))); connect(specificVersionDownloadJob.get(), SIGNAL(progress(qint64, qint64)), SIGNAL(progress(qint64, qint64))); specificVersionDownloadJob->start(); } void MCVListVersionUpdateTask::json_downloaded() { NetActionPtr DlJob = specificVersionDownloadJob->first(); auto data = std::dynamic_pointer_cast(DlJob)->m_data; specificVersionDownloadJob.reset(); QJsonParseError jsonError; QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError); if (jsonError.error != QJsonParseError::NoError) { emitFailed(tr("The download version file is not valid.")); return; } VersionFilePtr file; try { file = MojangVersionFormat::versionFileFromJson(jsonDoc, "net.minecraft.json"); } catch (Exception &e) { emitFailed(tr("Couldn't process version file: %1").arg(e.cause())); return; } // Strip LWJGL from the version file. We use our own. ProfileUtils::removeLwjglFromPatch(file); file->fileId = "net.minecraft"; // now dump the file to disk auto doc = OneSixVersionFormat::versionFileToJson(file, false); auto newdata = doc.toBinaryData(); auto id = updatedVersion->descriptor(); QString targetPath = "versions/" + id + "/" + id + ".dat"; FS::ensureFilePathExists(targetPath); QSaveFile vfile1(targetPath); if (!vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly)) { emitFailed(tr("Can't open %1 for writing.").arg(targetPath)); return; } qint64 actual = 0; if ((actual = vfile1.write(newdata)) != newdata.size()) { emitFailed(tr("Failed to write into %1. Written %2 out of %3.") .arg(targetPath) .arg(actual) .arg(newdata.size())); return; } if (!vfile1.commit()) { emitFailed(tr("Can't commit changes to %1").arg(targetPath)); return; } m_list->finalizeUpdate(id); emitSucceeded(); } std::shared_ptr MinecraftVersionList::createUpdateTask(QString version) { auto iter = m_lookup.find(version); if(iter == m_lookup.end()) return nullptr; auto mcversion = std::dynamic_pointer_cast(*iter); if(!mcversion) { return nullptr; } return std::shared_ptr(new MCVListVersionUpdateTask(this, mcversion)); } void MinecraftVersionList::saveCachedList() { // FIXME: throw. if (!FS::ensureFilePathExists(localVersionCache)) return; QSaveFile tfile(localVersionCache); if (!tfile.open(QIODevice::WriteOnly | QIODevice::Truncate)) return; QJsonObject toplevel; QJsonArray entriesArr; for (auto version : m_vlist) { auto mcversion = std::dynamic_pointer_cast(version); // do not save the remote versions. if (mcversion->m_versionSource != Local) continue; QJsonObject entryObj; entryObj.insert("id", mcversion->descriptor()); entryObj.insert("version", mcversion->descriptor()); entryObj.insert("time", timeToS3Time(mcversion->m_updateTime)); entryObj.insert("releaseTime", timeToS3Time(mcversion->m_releaseTime)); entryObj.insert("url", mcversion->m_versionFileURL); entryObj.insert("type", mcversion->m_type); entriesArr.append(entryObj); } toplevel.insert("versions", entriesArr); { bool someLatest = false; QJsonObject latestObj; if(!m_latestReleaseID.isNull()) { latestObj.insert("release", m_latestReleaseID); someLatest = true; } if(!m_latestSnapshotID.isNull()) { latestObj.insert("snapshot", m_latestSnapshotID); someLatest = true; } if(someLatest) { toplevel.insert("latest", latestObj); } } QJsonDocument doc(toplevel); QByteArray jsonData = doc.toBinaryData(); qint64 result = tfile.write(jsonData); if (result == -1) return; if (result != jsonData.size()) return; tfile.commit(); } void MinecraftVersionList::finalizeUpdate(QString version) { int idx = -1; for (int i = 0; i < m_vlist.size(); i++) { if (version == m_vlist[i]->descriptor()) { idx = i; break; } } if (idx == -1) { return; } auto updatedVersion = std::dynamic_pointer_cast(m_vlist[idx]); // if we have an update for the version, replace it, make the update local if (updatedVersion->upstreamUpdate) { auto updatedWith = updatedVersion->upstreamUpdate; updatedWith->m_versionSource = Local; m_vlist[idx] = updatedWith; m_lookup[version] = updatedWith; } else { // otherwise, just set the version as local; updatedVersion->m_versionSource = Local; } dataChanged(index(idx), index(idx)); saveCachedList(); } #include "MinecraftVersionList.moc"