/* Copyright 2013 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ConsoleWindow.h" #include "ui_ConsoleWindow.h" #include "MultiMC.h" #include #include #include #include ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent) : QMainWindow(parent), ui(new Ui::ConsoleWindow), proc(mcproc) { MultiMCPlatform::fixWM_CLASS(this); ui->setupUi(this); connect(mcproc, SIGNAL(log(QString, MessageLevel::Enum)), this, SLOT(write(QString, MessageLevel::Enum))); connect(mcproc, SIGNAL(ended(BaseInstance *, int, QProcess::ExitStatus)), this, SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus))); connect(mcproc, SIGNAL(prelaunch_failed(BaseInstance*,int,QProcess::ExitStatus)), this, SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus))); connect(mcproc, SIGNAL(launch_failed(BaseInstance*)), this, SLOT(onLaunchFailed(BaseInstance*))); restoreState(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowState").toByteArray())); restoreGeometry(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowGeometry").toByteArray())); if (mcproc->instance()->settings().get("ShowConsole").toBool()) { show(); } } ConsoleWindow::~ConsoleWindow() { delete ui; } void ConsoleWindow::writeColor(QString text, const char *color) { // append a paragraph if (color != nullptr) ui->text->appendHtml(QString("%2").arg(color).arg(text)); else ui->text->appendPlainText(text); // scroll down QScrollBar *bar = ui->text->verticalScrollBar(); bar->setValue(bar->maximum()); } void ConsoleWindow::write(QString data, MessageLevel::Enum mode) { if (data.endsWith('\n')) data = data.left(data.length() - 1); QStringList paragraphs = data.split('\n'); for (QString ¶graph : paragraphs) { paragraph = paragraph.trimmed(); } QListIterator iter(paragraphs); if (mode == MessageLevel::MultiMC) while (iter.hasNext()) writeColor(iter.next(), "blue"); else if (mode == MessageLevel::Error) while (iter.hasNext()) writeColor(iter.next(), "red"); else if (mode == MessageLevel::Warning) while (iter.hasNext()) writeColor(iter.next(), "orange"); else if (mode == MessageLevel::Fatal) while (iter.hasNext()) writeColor(iter.next(), "pink"); else if (mode == MessageLevel::Debug) while (iter.hasNext()) writeColor(iter.next(), "green"); // TODO: implement other MessageLevels else while (iter.hasNext()) writeColor(iter.next()); } void ConsoleWindow::clear() { ui->text->clear(); } void ConsoleWindow::on_closeButton_clicked() { close(); } void ConsoleWindow::setMayClose(bool mayclose) { m_mayclose = mayclose; if (mayclose) ui->closeButton->setEnabled(true); else ui->closeButton->setEnabled(false); } void ConsoleWindow::closeEvent(QCloseEvent *event) { if (!m_mayclose) event->ignore(); else { MMC->settings()->set("ConsoleWindowState", saveState().toBase64()); MMC->settings()->set("ConsoleWindowGeometry", saveGeometry().toBase64()); emit isClosing(); QMainWindow::closeEvent(event); } } void ConsoleWindow::on_btnKillMinecraft_clicked() { ui->btnKillMinecraft->setEnabled(false); auto response = CustomMessageBox::selectable( this, tr("Kill Minecraft?"), tr("This can cause the instance to get corrupted and should only be used if Minecraft " "is frozen for some reason"), QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec(); if (response == QMessageBox::Yes) proc->killMinecraft(); else ui->btnKillMinecraft->setEnabled(true); } void ConsoleWindow::onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status) { ui->btnKillMinecraft->setEnabled(false); if (instance->settings().get("AutoCloseConsole").toBool()) { if (code == 0 && status != QProcess::CrashExit) { this->close(); return; } } if(!isVisible()) show(); } void ConsoleWindow::onLaunchFailed(BaseInstance *instance) { ui->btnKillMinecraft->setEnabled(false); if(!isVisible()) show(); }