/*
* libnbt++ - A library for the Minecraft Named Binary Tag format.
* Copyright (C) 2013, 2015 ljfa-ag
*
* This file is part of libnbt++.
*
* libnbt++ is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libnbt++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with libnbt++. If not, see .
*/
#include "value.h"
#include "nbt_tags.h"
#include
namespace nbt
{
value::value(tag&& t):
tag_(std::move(t).move_clone())
{}
value::value(const value& rhs):
tag_(rhs.tag_ ? rhs.tag_->clone() : nullptr)
{}
value& value::operator=(const value& rhs)
{
if(this != &rhs)
{
tag_ = rhs.tag_ ? rhs.tag_->clone() : nullptr;
}
return *this;
}
value& value::operator=(tag&& t)
{
set(std::move(t));
return *this;
}
void value::set(tag&& t)
{
if(tag_)
tag_->assign(std::move(t));
else
tag_ = std::move(t).move_clone();
}
//Primitive assignment
//FIXME: Make this less copypaste!
value& value::operator=(int8_t val)
{
if(!tag_)
set(tag_byte(val));
else switch(tag_->get_type())
{
case tag_type::Byte:
static_cast(*tag_).set(val);
break;
case tag_type::Short:
static_cast(*tag_).set(val);
break;
case tag_type::Int:
static_cast(*tag_).set(val);
break;
case tag_type::Long:
static_cast(*tag_).set(val);
break;
case tag_type::Float:
static_cast(*tag_).set(val);
break;
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
value& value::operator=(int16_t val)
{
if(!tag_)
set(tag_short(val));
else switch(tag_->get_type())
{
case tag_type::Short:
static_cast(*tag_).set(val);
break;
case tag_type::Int:
static_cast(*tag_).set(val);
break;
case tag_type::Long:
static_cast(*tag_).set(val);
break;
case tag_type::Float:
static_cast(*tag_).set(val);
break;
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
value& value::operator=(int32_t val)
{
if(!tag_)
set(tag_int(val));
else switch(tag_->get_type())
{
case tag_type::Int:
static_cast(*tag_).set(val);
break;
case tag_type::Long:
static_cast(*tag_).set(val);
break;
case tag_type::Float:
static_cast(*tag_).set(val);
break;
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
value& value::operator=(int64_t val)
{
if(!tag_)
set(tag_long(val));
else switch(tag_->get_type())
{
case tag_type::Long:
static_cast(*tag_).set(val);
break;
case tag_type::Float:
static_cast(*tag_).set(val);
break;
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
value& value::operator=(float val)
{
if(!tag_)
set(tag_float(val));
else switch(tag_->get_type())
{
case tag_type::Float:
static_cast(*tag_).set(val);
break;
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
value& value::operator=(double val)
{
if(!tag_)
set(tag_double(val));
else switch(tag_->get_type())
{
case tag_type::Double:
static_cast(*tag_).set(val);
break;
default:
throw std::bad_cast();
}
return *this;
}
//Primitive conversion
value::operator int8_t() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value::operator int16_t() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
case tag_type::Short:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value::operator int32_t() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
case tag_type::Short:
return static_cast(*tag_).get();
case tag_type::Int:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value::operator int64_t() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
case tag_type::Short:
return static_cast(*tag_).get();
case tag_type::Int:
return static_cast(*tag_).get();
case tag_type::Long:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value::operator float() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
case tag_type::Short:
return static_cast(*tag_).get();
case tag_type::Int:
return static_cast(*tag_).get();
case tag_type::Long:
return static_cast(*tag_).get();
case tag_type::Float:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value::operator double() const
{
switch(tag_->get_type())
{
case tag_type::Byte:
return static_cast(*tag_).get();
case tag_type::Short:
return static_cast(*tag_).get();
case tag_type::Int:
return static_cast(*tag_).get();
case tag_type::Long:
return static_cast(*tag_).get();
case tag_type::Float:
return static_cast(*tag_).get();
case tag_type::Double:
return static_cast(*tag_).get();
default:
throw std::bad_cast();
}
}
value& value::operator=(std::string&& str)
{
if(!tag_)
set(tag_string(std::move(str)));
else
dynamic_cast(*tag_).set(std::move(str));
return *this;
}
value::operator const std::string&() const
{
return dynamic_cast(*tag_).get();
}
value& value::at(const std::string& key)
{
return dynamic_cast(*tag_).at(key);
}
const value& value::at(const std::string& key) const
{
return dynamic_cast(*tag_).at(key);
}
value& value::operator[](const std::string& key)
{
return dynamic_cast(*tag_)[key];
}
value& value::operator[](const char* key)
{
return (*this)[std::string(key)];
}
value& value::at(size_t i)
{
return dynamic_cast(*tag_).at(i);
}
const value& value::at(size_t i) const
{
return dynamic_cast(*tag_).at(i);
}
value& value::operator[](size_t i)
{
return dynamic_cast(*tag_)[i];
}
const value& value::operator[](size_t i) const
{
return dynamic_cast(*tag_)[i];
}
tag_type value::get_type() const
{
return tag_ ? tag_->get_type() : tag_type::Null;
}
bool operator==(const value& lhs, const value& rhs)
{
if(lhs.tag_ != nullptr && rhs.tag_ != nullptr)
return *lhs.tag_ == *rhs.tag_;
else
return lhs.tag_ == nullptr && rhs.tag_ == nullptr;
}
bool operator!=(const value& lhs, const value& rhs)
{
return !(lhs == rhs);
}
}