/* * libnbt++ - A library for the Minecraft Named Binary Tag format. * Copyright (C) 2013, 2015 ljfa-ag * * This file is part of libnbt++. * * libnbt++ is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libnbt++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with libnbt++. If not, see . */ #include "value.h" #include "nbt_tags.h" #include namespace nbt { value::value(tag&& t): tag_(std::move(t).move_clone()) {} value::value(const value& rhs): tag_(rhs.tag_ ? rhs.tag_->clone() : nullptr) {} value& value::operator=(const value& rhs) { if(this != &rhs) { tag_ = rhs.tag_ ? rhs.tag_->clone() : nullptr; } return *this; } value& value::operator=(tag&& t) { set(std::move(t)); return *this; } void value::set(tag&& t) { if(tag_) tag_->assign(std::move(t)); else tag_ = std::move(t).move_clone(); } //Primitive assignment //FIXME: Make this less copypaste! value& value::operator=(int8_t val) { if(!tag_) set(tag_byte(val)); else switch(tag_->get_type()) { case tag_type::Byte: static_cast(*tag_).set(val); break; case tag_type::Short: static_cast(*tag_).set(val); break; case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int16_t val) { if(!tag_) set(tag_short(val)); else switch(tag_->get_type()) { case tag_type::Short: static_cast(*tag_).set(val); break; case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int32_t val) { if(!tag_) set(tag_int(val)); else switch(tag_->get_type()) { case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int64_t val) { if(!tag_) set(tag_long(val)); else switch(tag_->get_type()) { case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(float val) { if(!tag_) set(tag_float(val)); else switch(tag_->get_type()) { case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(double val) { if(!tag_) set(tag_double(val)); else switch(tag_->get_type()) { case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } //Primitive conversion value::operator int8_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int16_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int32_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int64_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator float() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); case tag_type::Float: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator double() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); case tag_type::Float: return static_cast(*tag_).get(); case tag_type::Double: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value& value::operator=(std::string&& str) { if(!tag_) set(tag_string(std::move(str))); else dynamic_cast(*tag_).set(std::move(str)); return *this; } value::operator const std::string&() const { return dynamic_cast(*tag_).get(); } value& value::at(const std::string& key) { return dynamic_cast(*tag_).at(key); } const value& value::at(const std::string& key) const { return dynamic_cast(*tag_).at(key); } value& value::operator[](const std::string& key) { return dynamic_cast(*tag_)[key]; } value& value::operator[](const char* key) { return (*this)[std::string(key)]; } value& value::at(size_t i) { return dynamic_cast(*tag_).at(i); } const value& value::at(size_t i) const { return dynamic_cast(*tag_).at(i); } value& value::operator[](size_t i) { return dynamic_cast(*tag_)[i]; } const value& value::operator[](size_t i) const { return dynamic_cast(*tag_)[i]; } tag_type value::get_type() const { return tag_ ? tag_->get_type() : tag_type::Null; } bool operator==(const value& lhs, const value& rhs) { if(lhs.tag_ != nullptr && rhs.tag_ != nullptr) return *lhs.tag_ == *rhs.tag_; else return lhs.tag_ == nullptr && rhs.tag_ == nullptr; } bool operator!=(const value& lhs, const value& rhs) { return !(lhs == rhs); } }