/* * libnbt++ - A library for the Minecraft Named Binary Tag format. * Copyright (C) 2013, 2015 ljfa-ag * * This file is part of libnbt++. * * libnbt++ is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libnbt++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with libnbt++. If not, see . */ #ifndef MAKE_UNIQUE_H_INCLUDED #define MAKE_UNIQUE_H_INCLUDED #include namespace nbt { ///Creates a new object of type T and returns a std::unique_ptr to it template std::unique_ptr make_unique(Args&&... args) { return std::unique_ptr(new T(std::forward(args)...)); } } #endif // MAKE_UNIQUE_H_INCLUDED