/* Copyright 2013 MultiMC Contributors * * Authors: Orochimarufan * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MINECRAFTPROCESS_H #define MINECRAFTPROCESS_H #include class ConsoleWindow; #include "instance.h" /** * @file data/minecraftprocess.h * @brief The MinecraftProcess class */ class MinecraftProcess : public QProcess { Q_OBJECT public: /** * @brief MinecraftProcess constructor * @param inst the Instance pointer to launch * @param user the minecraft username * @param session the minecraft session id * @param console the instance console window */ MinecraftProcess(InstancePtr inst, QString user, QString session, ConsoleWindow *console); /** * @brief launch minecraft */ void launch(); /** * @brief extract the instance icon * @param inst the instance * @param destination the destination path */ static inline void extractIcon(InstancePtr inst, QString destination); /** * @brief extract the MultiMC launcher.jar * @param destination the destination path */ static inline void extractLauncher(QString destination); /** * @brief prepare the launch by extracting icon and launcher * @param inst the instance */ static void prepare(InstancePtr inst); /** * @brief split a string into argv items like a shell would do * @param args the argument string * @return a QStringList containing all arguments */ static QStringList splitArgs(QString args); signals: /** * @brief emitted when mc has finished and the PostLaunchCommand was run */ void ended(); protected: ConsoleWindow *m_console; InstancePtr m_instance; QString m_user; QString m_session; QProcess m_prepostlaunchprocess; QStringList m_arguments; void genArgs(); protected slots: void finish(int, QProcess::ExitStatus status); }; #endif // MINECRAFTPROCESS_H