#include "GameOptionsPage.h" #include "ui_GameOptionsPage.h" #include "minecraft/MinecraftInstance.h" #include "minecraft/gameoptions/GameOptions.h" GameOptionsPage::GameOptionsPage(MinecraftInstance * inst, QWidget* parent) : QWidget(parent), ui(new Ui::GameOptionsPage) { ui->setupUi(this); ui->tabWidget->tabBar()->hide(); m_model = inst->gameOptionsModel(); ui->optionsView->setModel(m_model.get()); auto head = ui->optionsView->header(); if(head->count()) { head->setSectionResizeMode(0, QHeaderView::ResizeToContents); for(int i = 1; i < head->count(); i++) { head->setSectionResizeMode(i, QHeaderView::Stretch); } } } GameOptionsPage::~GameOptionsPage() { // m_model->save(); } void GameOptionsPage::openedImpl() { // m_model->observe(); } void GameOptionsPage::closedImpl() { // m_model->unobserve(); } #include "GameOptionsPage.moc"