/* Copyright 2013-2019 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "AccountListPage.h" #include "ui_AccountListPage.h" #include #include #include #include "net/NetJob.h" #include "net/URLConstants.h" #include "Env.h" #include "dialogs/ProgressDialog.h" #include "dialogs/LoginDialog.h" #include "dialogs/CustomMessageBox.h" #include "dialogs/SkinUploadDialog.h" #include "tasks/Task.h" #include "minecraft/auth/YggdrasilTask.h" #include "MultiMC.h" AccountListPage::AccountListPage(QWidget *parent) : QMainWindow(parent), ui(new Ui::AccountListPage) { ui->setupUi(this); ui->listView->setEmptyString(tr( "Welcome!\n" "If you're new here, you can click the \"Add\" button to add your Mojang or Minecraft account." )); ui->listView->setEmptyMode(VersionListView::String); ui->listView->setContextMenuPolicy(Qt::CustomContextMenu); m_accounts = MMC->accounts(); ui->listView->setModel(m_accounts.get()); ui->listView->header()->setSectionResizeMode(QHeaderView::ResizeToContents); ui->listView->setSelectionMode(QAbstractItemView::SingleSelection); // Expand the account column ui->listView->header()->setSectionResizeMode(1, QHeaderView::Stretch); QItemSelectionModel *selectionModel = ui->listView->selectionModel(); connect(selectionModel, &QItemSelectionModel::selectionChanged, [this](const QItemSelection &sel, const QItemSelection &dsel) { updateButtonStates(); }); connect(ui->listView, &VersionListView::customContextMenuRequested, this, &AccountListPage::ShowContextMenu); connect(m_accounts.get(), SIGNAL(listChanged()), SLOT(listChanged())); connect(m_accounts.get(), SIGNAL(activeAccountChanged()), SLOT(listChanged())); updateButtonStates(); } AccountListPage::~AccountListPage() { delete ui; } void AccountListPage::ShowContextMenu(const QPoint& pos) { auto menu = ui->toolBar->createContextMenu(this, tr("Context menu")); menu->exec(ui->listView->mapToGlobal(pos)); delete menu; } void AccountListPage::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { ui->retranslateUi(this); } QMainWindow::changeEvent(event); } QMenu * AccountListPage::createPopupMenu() { QMenu* filteredMenu = QMainWindow::createPopupMenu(); filteredMenu->removeAction(ui->toolBar->toggleViewAction() ); return filteredMenu; } void AccountListPage::listChanged() { updateButtonStates(); } void AccountListPage::on_actionAdd_triggered() { addAccount(tr("Please enter your Mojang or Minecraft account username and password to add " "your account.\nLeave password blank for an offline account.")); } void AccountListPage::on_actionRemove_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); m_accounts->removeAccount(selected); } } void AccountListPage::on_actionSetDefault_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MojangAccountPtr account = selected.data(MojangAccountList::PointerRole).value(); m_accounts->setActiveAccount(account->username()); } } void AccountListPage::on_actionNoDefault_triggered() { m_accounts->setActiveAccount(""); } void AccountListPage::updateButtonStates() { // If there is no selection, disable buttons that require something selected. QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); ui->actionRemove->setEnabled(selection.size() > 0); ui->actionSetDefault->setEnabled(selection.size() > 0); ui->actionUploadSkin->setEnabled(selection.size() > 0); if(m_accounts->activeAccount().get() == nullptr) { ui->actionNoDefault->setEnabled(false); ui->actionNoDefault->setChecked(true); } else { ui->actionNoDefault->setEnabled(true); ui->actionNoDefault->setChecked(false); } } void AccountListPage::addAccount(const QString &errMsg) { // TODO: The login dialog isn't quite done yet MojangAccountPtr account = LoginDialog::newAccount(this, errMsg); if (account != nullptr) { m_accounts->addAccount(account); if (m_accounts->count() == 1) m_accounts->setActiveAccount(account->username()); // Grab associated player skins auto job = new NetJob("Player skins: " + account->username()); for (AccountProfile profile : account->profiles()) { auto meta = Env::getInstance().metacache()->resolveEntry("skins", profile.id + ".png"); auto action = Net::Download::makeCached(QUrl(URLConstants::SKINS_BASE + profile.id + ".png"), meta); job->addNetAction(action); meta->setStale(true); } job->start(); } } void AccountListPage::on_actionUploadSkin_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MojangAccountPtr account = selected.data(MojangAccountList::PointerRole).value(); SkinUploadDialog dialog(account, this); dialog.exec(); } }