#pragma once #include #include namespace Ui { class SkinUploadDialog; } class SkinUploadDialog : public QDialog { Q_OBJECT public: explicit SkinUploadDialog(MojangAccountPtr acct, QWidget *parent = 0); virtual ~SkinUploadDialog() {}; public slots: void on_buttonBox_accepted(); void on_buttonBox_rejected(); void on_skinBrowseBtn_clicked(); protected: MojangAccountPtr m_acct; private: Ui::SkinUploadDialog *ui; };