/* Copyright 2013-2018 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "minecraft/auth/MojangAccountList.h" namespace Ui { class ProfileSelectDialog; } class ProfileSelectDialog : public QDialog { Q_OBJECT public: enum Flags { NoFlags = 0, /*! * Shows a check box on the dialog that allows the user to specify that the account * they've selected should be used as the global default for all instances. */ GlobalDefaultCheckbox, /*! * Shows a check box on the dialog that allows the user to specify that the account * they've selected should be used as the default for the instance they are currently launching. * This is not currently implemented. */ InstanceDefaultCheckbox, }; /*! * Constructs a new account select dialog with the given parent and message. * The message will be shown at the top of the dialog. It is an empty string by default. */ explicit ProfileSelectDialog(const QString& message="", int flags=0, QWidget *parent = 0); ~ProfileSelectDialog(); /*! * Gets a pointer to the account that the user selected. * This is null if the user clicked cancel or hasn't clicked OK yet. */ MojangAccountPtr selectedAccount() const; /*! * Returns true if the user checked the "use as global default" checkbox. * If the checkbox wasn't shown, this function returns false. */ bool useAsGlobalDefault() const; /*! * Returns true if the user checked the "use as instance default" checkbox. * If the checkbox wasn't shown, this function returns false. */ bool useAsInstDefaullt() const; public slots: void on_buttonBox_accepted(); void on_buttonBox_rejected(); protected: std::shared_ptr m_accounts; //! The account that was selected when the user clicked OK. MojangAccountPtr m_selected; private: Ui::ProfileSelectDialog *ui; };