#include "FtbListModel.h" #include "MultiMC.h" #include #include FtbFilterModel::FtbFilterModel(QObject *parent) : QSortFilterProxyModel(parent) { currentSorting = Sorting::ByGameVersion; sortings.insert("Sort by name", Sorting::ByName); sortings.insert("Sort by game version", Sorting::ByGameVersion); } bool FtbFilterModel::lessThan(const QModelIndex &left, const QModelIndex &right) const { FtbModpack leftPack = sourceModel()->data(left, Qt::UserRole).value(); FtbModpack rightPack = sourceModel()->data(right, Qt::UserRole).value(); if(currentSorting == Sorting::ByGameVersion) { QStringList leftList = leftPack.mcVersion.split("."); QStringList rightList = rightPack.mcVersion.split("."); if(leftList.size() < 1) { return true; } else if(rightList.size() < 1) { return false; } else { for(int i = 0; i < qMax(leftList.size(), rightList.size()); i++) { if(leftList.size() -1 < i) { return true; } if(rightList.size() -1 < i) { return false; } int leftV = leftList.at(i).toInt(); int rightV = rightList.at(i).toInt(); if(leftV != rightV) { return leftV < rightV; } } return false; } } else if(currentSorting == Sorting::ByName) { return Strings::naturalCompare(leftPack.name, rightPack.name, Qt::CaseSensitive) >= 0; } //UHM, some inavlid value set?! qWarning() << "Invalid sorting set!"; return true; } bool FtbFilterModel::filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const { return true; } const QMap FtbFilterModel::getAvailableSortings() { return sortings; } void FtbFilterModel::setSorting(Sorting s) { currentSorting = s; invalidate(); } FtbFilterModel::Sorting FtbFilterModel::getCurrentSorting() { return currentSorting; } FtbListModel::FtbListModel(QObject *parent) : QAbstractListModel(parent) { } int FtbListModel::rowCount(const QModelIndex &parent) const { return modpacks.size(); } int FtbListModel::columnCount(const QModelIndex &parent) const { return 1; } QVariant FtbListModel::data(const QModelIndex &index, int role) const { int pos = index.row(); if(modpacks.size() < pos || pos < 0) { return QString("INVALID INDEX %1").arg(pos); } FtbModpack pack = modpacks.at(pos); if(role == Qt::DisplayRole) { return pack.name; } else if (role == Qt::ToolTipRole) { if(pack.description.length() > 100) { //some magic to prevent to long tooltips and replace html linebreaks QString edit = pack.description.left(97); edit = edit.left(edit.lastIndexOf("
")).left(edit.lastIndexOf(" ")).append("..."); return edit; } return pack.description; } else if(role == Qt::DecorationRole) { //TODO: Add pack logos or something... but they have a weird size. This needs some design hacks } else if(role == Qt::TextColorRole) { if(pack.broken) { return QColor(255, 0, 50); } else if(pack.bugged) { //bugged pack, currently only indicates bugged xml return QColor(244, 229, 66); } } else if(role == Qt::UserRole) { QVariant v; v.setValue(pack); return v; } return QVariant(); } void FtbListModel::fill(FtbModpackList modpacks) { this->modpacks = modpacks; } FtbModpack FtbListModel::at(int row) { return modpacks.at(row); }